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simulationObjectEditorCommandLineParser.h
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1 /*******************************************************************************
2 ** Copyright (c) 2014 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
16 
18 
19 #include <cmdLine/cmdArg.h>
20 #include <cmdLine/cmdLine.h>
21 
22 #include <boost/function.hpp>
23 
25 
28 {
29 public:
31 
33 
35  virtual void processCommandLine(makVrv::DtVrvApplicationConfiguration& appConfig, int argc, char** argv);
36 
38  virtual void processArgs(makVrv::DtVrvApplicationConfiguration& appConfig);
39 
40 protected:
42 
43  DtCmdLine::MultiArg<std::string>* myPluginsToLoadArg;
44  DtCmdLine::ValueArg<std::string>* myLocaleArg;
45  DtCmdLine::SwitchArg* myDoNotLoadDefaultPluginsArg;
46  DtCmdLine::SwitchArg* myDoNotCheckPluginVersions;
47  DtCmdLine::ValueArg<std::string>* mySmsFile;
48  DtCmdLine::ValueArg<std::string>* mySettingsDirectory;
49  DtCmdLine::ValueArg<std::string>* myOpdEditorLocation;
50  DtCmdLine::ValueArg<std::string>* myLauncherLocation;
51  DtCmdLine::ValueArg<std::string>* myVisualTerrain;
52  DtCmdLine::ValueArg<std::string>* myAppDataDir;
53  DtCmdLine::ValueArg<std::string>* myDataDir;
54  DtCmdLine::ValueArg<std::string>* myLayoutSettingsFile;
55  DtCmdLine::ValueArg<std::string>* myGui;
56  DtCmdLine::ValueArg<int>* myNotifyLevel;
57  DtCmdLine::ValueArg<std::string>* mySharedSettingsDirectory;
58  DtCmdLine::SwitchArg* myUseUserSettingsDirectory;
59 
60 #ifdef _WIN32
61 #ifndef _DEBUG
62  DtCmdLine::SwitchArg* myShowConsoleArg;
64 #endif
65 #endif
66 };
DtCmdLine::ValueArg< std::string > * myLayoutSettingsFile
Definition: simulationObjectEditorCommandLineParser.h:54
Entity editor version of the parameter altering application.
Definition: simulationObjectEditorApplication.h:197
DtCmdLine::MultiArg< std::string > * myPluginsToLoadArg
Definition: simulationObjectEditorCommandLineParser.h:43
Contains makVrv::DtVrvCommandLineProcessor class.
DtCmdLine::ValueArg< std::string > * mySharedSettingsDirectory
Definition: simulationObjectEditorCommandLineParser.h:57
DtCmdLine::ValueArg< std::string > * myVisualTerrain
Definition: simulationObjectEditorCommandLineParser.h:51
DtCmdLine::ValueArg< std::string > * myGui
Definition: simulationObjectEditorCommandLineParser.h:55
DtCmdLine::SwitchArg * myUseUserSettingsDirectory
Definition: simulationObjectEditorCommandLineParser.h:58
DtCmdLine::ValueArg< std::string > * myLocaleArg
Definition: simulationObjectEditorCommandLineParser.h:44
DtSimulationObjectEditorApplication * myApplication
Definition: simulationObjectEditorCommandLineParser.h:41
DtCmdLine::ValueArg< std::string > * myOpdEditorLocation
Definition: simulationObjectEditorCommandLineParser.h:49
DtCmdLine::ValueArg< std::string > * myDataDir
Definition: simulationObjectEditorCommandLineParser.h:53
The DtVrvCommandLineProcessor is an interface for an application-specific command line parser...
Definition: DtVrvCommandLineProcessor.h:21
DtCmdLine::ValueArg< std::string > * myLauncherLocation
Definition: simulationObjectEditorCommandLineParser.h:50
DtCmdLine::SwitchArg * myDoNotCheckPluginVersions
Definition: simulationObjectEditorCommandLineParser.h:46
This owns a list of display engine configurations.
Definition: DtVrvApplicationConfiguration.h:27
DtCmdLine::SwitchArg * myDoNotLoadDefaultPluginsArg
Definition: simulationObjectEditorCommandLineParser.h:45
DtCmdLine::ValueArg< std::string > * mySettingsDirectory
Definition: simulationObjectEditorCommandLineParser.h:48
DtCmdLine::ValueArg< std::string > * mySmsFile
Definition: simulationObjectEditorCommandLineParser.h:47
The Entity Editors&#39;s command line processor.
Definition: simulationObjectEditorCommandLineParser.h:27
DtCmdLine::ValueArg< int > * myNotifyLevel
Definition: simulationObjectEditorCommandLineParser.h:56
DtCmdLine::ValueArg< std::string > * myAppDataDir
Definition: simulationObjectEditorCommandLineParser.h:52
virtual void processCommandLine(DtVrvApplicationConfiguration &appConfig, int argc, char **argv)
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:32

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)