47 virtual const char*
type()
const;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
const DtActuatorComponent & operator=(const DtActuatorComponent &orig)
assignment operator
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
End User Description: DtActuator is the base class for all actuator model components.
Definition: actuatorComponent.h:48
virtual void tick()
This gives the thread of control to the component.
DtTacticalSmokeActuator; provides a simple model of tactical smoke clouds.
Definition: tacticalSmokeActuator.h:29
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
DtTacticalSmokeActuatorDescriptor; descriptor for the DtTacticalSmokeActuator component.
Definition: tacticalSmokeActuatorDescriptor.h:25
virtual const char * type() const =0
Returns a string identifies the class type of component.