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terrainPagingChord.h
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1 /*******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
15 #include "geometry/chord.h"
16 
20 {
21 public:
23  DtTerrainPagingChord(const DtChord& chord);
24  virtual ~DtTerrainPagingChord();
27 
28  virtual int type() const;
29  virtual DtTerrainPagingChord* clone() const;
30 
32  virtual DtExtent extent() const;
33 
34  virtual DtString description() const;
35 
36  virtual void setChord(const DtChord& chord);
37  virtual const DtChord& chord() const;
38 
39 protected:
41 };
NOTE: This entire class is deprecated, in favor of Dt3dChord.
Definition: chord.h:40
virtual DtTerrainPagingGeometry * clone() const =0
The DtExtent represents an axis-aligned 3d bounding box.
Definition: extent.h:43
virtual DtExtent extent() const =0
#define DT_DLL_terrainInterface
This file is used to determine how to build.
Definition: terrainInterfaceDefines.h:25
DtTerrainPagingGeometry & operator=(const DtTerrainPagingGeometry &orig)
virtual DtString description() const
virtual int type() const =0
Abstract base class for defining geometric areas for paging of terrain.
Definition: terrainPagingGeometry.h:24
A DtChord is a finite line segment in 3-space, represented by two points.
A terrain paging geometry which defines the paging area to be along a given chord.
Definition: terrainPagingChord.h:19
DtChord myChord
Definition: terrainPagingChord.h:40

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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