static DtUiElement * CreatorFunction(makVrv::DtDe &)
File: rwTaitBryan.h.
Definition: rwTaitBryan.h:24
virtual void createControls(QWidget *)
If additional widgets or connections need to be made do it here. The parent is the myWidget member...
virtual void elementChanged()
UI Element for specifying a body orientation on an entity.
Definition: uiOrientationElement.h:21
virtual void setFromParameters(const std::vector< DtReaderWriter * > &parentRw)
Allows the editing of a vector element.
Definition: uiVectorElement.h:32
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:32
Base class of the ui element class chain.
Definition: uiElement.h:172