38 virtual const char*
type()
const;
61 static void setLocationCompleteCallback(
const DtVrfObject*,
void* usr);
62 virtual void processSetLocationComplete();
89 virtual bool checkMovementFrozen()
const;
93 virtual bool isMovementFrozen()
const;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtUpdateRepositoryActuator updates a VRF state repository with elements from the update repository in...
Definition: updateRepositoryActuator.h:20
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
const DtActuatorComponent & operator=(const DtActuatorComponent &orig)
assignment operator
DtUpdateRepositoryInputPortGroup * myUpdateRepositryInputPortGroup
Input Port Group Name: repository-update Input Port Group Description: Provides to update the reposit...
Definition: updateRepositoryActuator.h:83
virtual bool init()
Overridden to cache a pointer to the entity's radio in this class.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
End User Description: DtActuator is the base class for all actuator model components.
Definition: actuatorComponent.h:48
virtual void tick()
This gives the thread of control to the component.
virtual bool createPortGroups()
Called by init.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
bool myIsFreezeMovementPublished
Whether or not the SMS is configured to publish Freeze Movement state data.
Definition: updateRepositoryActuator.h:86
virtual const char * type() const =0
Returns a string identifies the class type of component.