21 class DtAgentManagerInterface;
39 virtual void addProp(
makVrv::DtTerrainLayer* layer,
const std::string& propType,
const std::string& modelDef,
40 double posX,
double posY,
double posZ,
41 double orientationX=0.0,
double orientationY=0.0,
double orientationZ=0.0,
double orientationW=1.0);
Contains makVrv::DtPropAdder class.
makVrv::DtDe & myDe
Definition: vrfPropAdder.h:44
The DtTerrainlayer is the base implementation of a layer of data which makes up the terrain...
Definition: DtTerrainLayer.h:33
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Adds props to an existing terrain layer.
Definition: vrfPropAdder.h:28
The abstract interface necessary for agents.
Definition: DtAgentManagerInterface.h:33
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
makVrv::DtAgentManagerInterface & myAgentInterface
Definition: vrfPropAdder.h:45