38 if (makVrv::DtVrlinkSimulatedBaseState::operator==(rhs))
40 return ((myPoints == rhs.
myPoints) &&
68 return !(*
this == rhs);
127 return !(*
this == rhs);
Definition: vrlinkSimulatedEnvironmentProcess.h:25
DtEnvironmentStateViewCollection(makVrv::DtDe &de)
Definition: vrlinkSimulatedEnvironmentProcess.h:155
std::vector< DtVector > myOffsetPoints
Definition: vrlinkSimulatedEnvironmentProcess.h:74
makVrv::DtStateView< DtVrlinkSimulatedEnvironmentProcess > DtEnvironmentStateView
Create a DtStateView templated on DtVrlinkSimulatedEnvironmentProcess.
Definition: vrlinkSimulatedEnvironmentProcess.h:149
This is the protocol independent state of an entity.
Definition: DtEntityState.h:30
std::string myGlobalId
Definition: DtEntityState.h:52
bool operator!=(const DtVrlinkSimulatedEnvironmentProcess &rhs) const
Definition: vrlinkSimulatedEnvironmentProcess.h:125
Contains makVrv::DtStateViewCollection class.
The IGI Message.
Definition: DtMessage.h:30
DT_DLL_VRFGUICORE makVrv::DtMessage & operator<<(makVrv::DtMessage &msg, const DtVrlinkNetworkUpdateSimulatedAggregateState &state)
Encode a DtVrlinkSimulatedEnvironmentState into a DtMessage.
std::string myLabel
Definition: vrlinkSimulatedEnvironmentProcess.h:77
DT_DLL_VRFGUICORE bool operator==(const std::vector< makArchives::DtEnvironmentRecord::DtElevationalConfigurationRecord > &lhs, const std::vector< makArchives::DtEnvironmentRecord::DtElevationalConfigurationRecord > &rhs)
bool operator!=(const DtVrlinkNetworkUpdateSimulatedEnvironmentProcess &rhs) const
Definition: vrlinkSimulatedEnvironmentProcess.h:66
int myPenStyle
All Qt based.
Definition: vrlinkSimulatedEnvironmentProcess.h:80
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
DtTaitBryan myOrientation
Definition: vrlinkSimulatedEnvironmentProcess.h:101
bool myClosedFigure
Definition: vrlinkSimulatedEnvironmentProcess.h:94
std::string myOverlayParent
Definition: vrlinkSimulatedEnvironmentProcess.h:98
std::string myStatePropertiesName
Definition: vrlinkSimulatedEnvironmentProcess.h:107
int myAttributes
Definition: vrlinkSimulatedEnvironmentProcess.h:96
bool myStatePropertiesUpdated
Definition: vrlinkSimulatedEnvironmentProcess.h:133
State view collection for environmental data.
Definition: vrlinkSimulatedEnvironmentProcess.h:152
int myFillStyle
Definition: vrlinkSimulatedEnvironmentProcess.h:81
bool myProjected
Definition: vrlinkSimulatedEnvironmentProcess.h:95
A DtStateViewCollection is a collection of DtStateViews of a specific state.
Definition: DtStateViewCollection.h:27
std::map< int, uintptr_t > myGuiStateDataUpdateBuffers
Definition: vrlinkSimulatedEnvironmentProcess.h:105
bool myStatePropertiesInitialized
Definition: vrlinkSimulatedEnvironmentProcess.h:131
Contains makVrv::DtEntityState class.
float myPhysicalLineHeight
Used to determine height of line, especially for areas that have a ceiling or cylinders that have vol...
Definition: vrlinkSimulatedEnvironmentProcess.h:85
DtRwProperties myStateProperties
Definition: vrlinkSimulatedEnvironmentProcess.h:132
int myLineWidth
Definition: vrlinkSimulatedEnvironmentProcess.h:82
std::vector< DtVector > myPoints
Definition: vrlinkSimulatedEnvironmentProcess.h:73
Definition: vrlinkSimulatedEnvironmentProcess.h:110
std::string myUserData
Definition: vrlinkSimulatedEnvironmentProcess.h:76
bool operator==(const DtVrlinkNetworkUpdateSimulatedEnvironmentProcess &rhs) const
Definition: vrlinkSimulatedEnvironmentProcess.h:36
A list of properties.
Definition: rwProperties.h:126
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
float myPhysicalLineWidth
Different than "lineWidth" which is a visual change, this will represent the length of the line in me...
Definition: vrlinkSimulatedEnvironmentProcess.h:89
std::map< std::string, std::string > myExtendedData
Definition: vrlinkSimulatedEnvironmentProcess.h:99
std::string myMarkingText
Definition: DtEntityState.h:54
int myColor
RGBA value.
Definition: vrlinkSimulatedEnvironmentProcess.h:92
DT_DLL_VRFGUICORE makVrv::DtMessage & operator>>(makVrv::DtMessage &msg, DtVrlinkSimulatedAggregateState &state)
Decode a DtVrlinkSimulatedEnvironmentState from a DtMessage.
std::map< int, uintptr_t > myStateDataUpdateBuffers
Once updated this data will be deleted by the main thread.
Definition: vrlinkSimulatedEnvironmentProcess.h:104