VR-Forces 4.10 Class Documentation
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warheadDetonationActuatorPSR.h
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1 /*******************************************************************************
2 ** Copyright (c) 2012 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
12 #include "vrfobjcore/bombPSR.h"
13 #include <readerWriter/rwString.h>
14 #include <readerWriter/rwInt.h>
15 #include <readerWriter/rwReal.h>
16 #include <readerWriter/rwBoolean.h>
17 #include "vrfutil/simMunition.h"
18 #include <vrfutil/rwUUID.h>
19 
25 
28 {
29 public:
30 
33  const DtString& rwName = DtString::nullString(),
34  DtReaderWriterRegistry* parentRegistry = 0);
35 
38  const DtString& rwName = DtString::nullString(),
39  DtReaderWriterRegistry* parentRegistry = 0);
40 
43 
46 
49  const DtString& rwName = DtString::nullString(),
50  DtReaderWriterRegistry* parentRegistry = 0) const;
51 
53  virtual DtString type() const;
54 
56  virtual DtWarheadType warhead() const;
57 
59  virtual void setWarhead(DtWarheadType wh);
60 
62  virtual DtDetonatorFuze fuze() const;
63 
65  virtual void setFuze(DtDetonatorFuze fuze);
66 
69  virtual const DtRwVrfObjectReference& attacker() const;
70  virtual DtRwVrfObjectReference& attacker();
71 
74  virtual void setAttacker(const DtUUID&);
75 
79  virtual const DtRwVrfObjectReference& target() const;
80  virtual DtRwVrfObjectReference& target();
81 
84  virtual void setTarget(const DtUUID& target);
85 
87  virtual void setLaserCode(int code);
88 
91  virtual int laserCode() const;
92 
94  virtual void setTargetLocation(const DtVector& targetLocation);
95 
98  virtual const DtVector& targetLocation() const;
99 
101  virtual DtReal detonationProximity() const;
102 
104  virtual void setDetonationProximity(DtReal proximity);
105 
107  virtual void setDetonationTime(DtReal time);
108 
110  virtual DtReal detonationTime() const;
111 
113  virtual void setArmed(bool arm);
114 
116  virtual bool armed() const;
117 
118  virtual const DtSimMunition& currentMunition() const;
119  virtual DtSimMunition& currentMunition();
120  virtual void setCurrentMunition(const DtSimMunition& currentMunition);
121 
123  virtual void setTrackingMode(DtTargetTrackingMode mode);
124  virtual DtTargetTrackingMode trackingMode() const;
125 
126  virtual void setDetonationAltitude(double alt);
127  virtual double detonationAltitude() const;
128 
130  virtual void setUsingPredeterminedHit(bool predetermined);
131 
133  virtual bool usingPredeterminedHit() const;
134 
137  virtual void setHitsTarget(bool hits);
138 
141  virtual bool hitsTarget() const;
142 
143 public:
144 
146  static DtVrfProcessStateRepository* creator (const DtString& rwName,
147  DtVrfObject* vrfObject, DtReaderWriterRegistry* parentRegistry);
148 
149 protected:
150 
168 };
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
DtSimMunition myCurrentMunition
Definition: warheadDetonationActuatorPSR.h:152
DtRwReal myDetonationTime
For timed detonations.
Definition: warheadDetonationActuatorPSR.h:155
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtRwReal myDetonationProximity
For proximity detonation:
Definition: warheadDetonationActuatorPSR.h:160
DtRwBoolean myAmArmed
Definition: warheadDetonationActuatorPSR.h:153
DtRwInt myTrackingMode
Current tracking mode (based on DtTargetTrackingMode)
Definition: warheadDetonationActuatorPSR.h:162
DtRwInt myFuze
Definition: warheadDetonationActuatorPSR.h:151
DtRwVrfObjectReference myTarget
Definition: warheadDetonationActuatorPSR.h:158
DtRwBoolean myUsingPredeterminedHit
Definition: warheadDetonationActuatorPSR.h:166
Definition: readerWriterRegistry.h:39
This file contains the class declaration for the.
DtRwReal myDetonationAltitude
Definition: warheadDetonationActuatorPSR.h:165
Definition: rwVector.h:23
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
DtTargetTrackingMode
Enumerations of the different tracking modes for the DtBombController.
Definition: bombPSR.h:20
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
DtRwVrfObjectReference myAttacker
Stores the writable name of the attacker.
Definition: warheadDetonationActuatorPSR.h:157
DtRwBoolean myHitsTarget
Definition: warheadDetonationActuatorPSR.h:167
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Class used as the reader/writer implementation of the DtVrfObjectReference.
Definition: vrfObjectReference.h:204
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories.
Definition: vrfProcessStateRepository.h:43
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
DtRwInt myLaserCode
Definition: warheadDetonationActuatorPSR.h:163
const char int mode
Definition: ioapi.h:38
class DtWarheadDetonationActuatorPSR:
Definition: warheadDetonationActuatorPSR.h:27
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
DtSimMunition class.
Definition: simMunition.h:34
DtRwVector myTargetLocation
Definition: warheadDetonationActuatorPSR.h:164
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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