18 #include <matrix/vlTaitBryan.h>
19 #include <matrix/vlVector.h>
33 virtual void execute(
DtDe& de);
35 virtual std::string
observer()
const {
return myObserver;}
36 virtual void setObserver(
const std::string& name) {myObserver=name;}
47 virtual bool state()
const {
return myState;}
48 virtual void setState(
bool state) {myState=state;}
53 virtual float x()
const {
return myX;}
54 virtual void setX(
float val) {myX=val;}
56 virtual float y()
const {
return myY;}
57 virtual void setY(
float val) {myY=val;}
59 virtual float wheel()
const {
return myWheel;}
60 virtual void setWheel(
float val) {myWheel=val;}
62 virtual bool leftButton()
const {
return myLeftButtonState;}
71 virtual bool shift()
const {
return myShift;}
72 virtual void setShift(
bool state) {myShift=state;}
74 virtual bool alt()
const {
return myAlt;}
75 virtual void setAlt(
bool state) {myAlt=state;}
77 virtual bool ctrl()
const {
return myCtrl;}
78 virtual void setCtrl(
bool state) {myCtrl=state;}