45 ModelSet_UserEnd = ModelSet_UserStart + 16,
48 Channel_SpecificEnd = Channel_SpecificStart + 128,
55 virtual void render(
DtChannel* channel,
bool projectedGeocentricEffect,
56 float geocentricAlpha,
57 double* position,
double* matrix,
58 double viewportSize[2]) = 0;
61 virtual void releaseResources() = 0;
64 static DefaultOverlays modelSetToOverlay(
unsigned int modelSet);
66 virtual void enableOverlayOnChannel(
unsigned int layerId,
bool enabled,
76 virtual void destroyOverlayLayer(
unsigned int layerId) = 0;
79 virtual bool overlayLayerIsVisible(
unsigned int layerId)
const = 0;
84 virtual void setOverlayLayerVisibility(
unsigned int layerId,