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DtUniqueID.h
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1 /******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtUniqueID.h,v $ $Revision: 1.5 $ $State: Exp $
7 ******************************************************************************/
8 
12 
13 #pragma once
14 
15 namespace makVrv
16 {
17  //The unique ID used throughout for the distributed object framework.
18  //A unique id is shared by the drivers and the objects that they control.
19  //Use 64bit unique ids. While they are not as fast as 32bit integers
20  //They will NEVER collide, you can generate 1,000,000 new objects per
21  //frame, 60fps for ~10,000 years straight.
22  typedef unsigned long long DtUniqueID;
23 
27 
28 }

Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
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