VR-Forces 4.3.1 Class Documentation
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DtIfIndirectArtilleryData Member List

This is the complete list of members for DtIfIndirectArtilleryData, including all inherited members.

altitudeAboveTerrain() const DtIfIndirectArtilleryDatavirtual
appearance() const DtIfIndirectArtilleryDatavirtual
attachmentName() const DtIfIndirectArtilleryDatavirtual
color() const DtIfIndirectArtilleryDatavirtual
decode(const char *buffer)DtIfIndirectArtilleryDatavirtual
DtIfIndirectArtilleryData()DtIfIndirectArtilleryData
DtIfIndirectArtilleryData(const DtIfIndirectArtilleryData &)DtIfIndirectArtilleryData
encode(char *buffer) const DtIfIndirectArtilleryDatavirtual
force() const DtIfIndirectArtilleryDatavirtual
keepExistingAttachment() const DtIfIndirectArtilleryDatavirtual
label() const DtIfIndirectArtilleryDatavirtual
modifyAttachedTo() const DtIfIndirectArtilleryDatainline
modifyColor() const DtIfIndirectArtilleryDatainline
modifyParent() const DtIfIndirectArtilleryDatainline
modifyUserData() const DtIfIndirectArtilleryDatainline
munitionType() const DtIfIndirectArtilleryDatavirtual
myAltitudeAboveTerrainDtIfIndirectArtilleryDataprotected
myAppearanceDtIfIndirectArtilleryDataprotected
myAttachmentNameDtIfIndirectArtilleryDataprotected
myColorDtIfIndirectArtilleryDataprotected
myForceTypeDtIfIndirectArtilleryDataprotected
myKeepExistingAttachmentDtIfIndirectArtilleryDataprotected
myLabelDtIfIndirectArtilleryDataprotected
myModificationFlagsDtIfIndirectArtilleryDataprotected
myMunitionTypeDtIfIndirectArtilleryDataprotected
myNameDtIfIndirectArtilleryDataprotected
myNumberOfSalvosDtIfIndirectArtilleryDataprotected
myObjectIdentifierDtIfIndirectArtilleryDataprotected
myParentNameDtIfIndirectArtilleryDataprotected
myRoundsPerSalvoDtIfIndirectArtilleryDataprotected
myScatterTimeDtIfIndirectArtilleryDataprotected
myStartTimeDtIfIndirectArtilleryDataprotected
myStartTimeImmediateDtIfIndirectArtilleryDataprotected
myTimeBetweenSalvosDtIfIndirectArtilleryDataprotected
myUserDataDtIfIndirectArtilleryDataprotected
myUserDataLenDtIfIndirectArtilleryDataprotected
myVerticesDtIfIndirectArtilleryDataprotected
myWindDirectionDtIfIndirectArtilleryDataprotected
myWindDistanceDtIfIndirectArtilleryDataprotected
name() const DtIfIndirectArtilleryDatavirtual
numberOfSalvos() const DtIfIndirectArtilleryDatavirtual
objectIdentifier() const DtIfIndirectArtilleryDatavirtual
operator=(const DtIfIndirectArtilleryData &)DtIfIndirectArtilleryData
parentName() const DtIfIndirectArtilleryDatavirtual
roundsPerSalvo() const DtIfIndirectArtilleryDatavirtual
scatterTime() const DtIfIndirectArtilleryDatavirtual
setAltitudeAboveTerrain(double)DtIfIndirectArtilleryDatavirtual
setAppearance(const DtAppearance &appearance)DtIfIndirectArtilleryDatavirtual
setAttachmentName(const DtString &attachName)DtIfIndirectArtilleryDatavirtual
setColor(int color)DtIfIndirectArtilleryDatavirtual
setForce(const DtForceType &forceType)DtIfIndirectArtilleryDatavirtual
setKeepExistingAttachment(bool keepExisting)DtIfIndirectArtilleryDatavirtual
setLabel(const DtString &label)DtIfIndirectArtilleryDatavirtual
setMunitionType(const DtEntityType &)DtIfIndirectArtilleryDatavirtual
setMunitionType(const DtString &)DtIfIndirectArtilleryDatavirtual
setName(const DtString &)DtIfIndirectArtilleryDatavirtual
setNumberOfSalvos(int)DtIfIndirectArtilleryDatavirtual
setObjectIdentifier(const DtEntityIdentifier &objectIdentifier)DtIfIndirectArtilleryDatavirtual
setParentName(const DtString &parentName)DtIfIndirectArtilleryDatavirtual
setRoundsPerSalvo(int)DtIfIndirectArtilleryDatavirtual
setScatterTime(double)DtIfIndirectArtilleryDatavirtual
setStartTime(int)DtIfIndirectArtilleryDatavirtual
setStartTimeImmediate(bool value)DtIfIndirectArtilleryDatavirtual
setTimeBetweenSalvos(int)DtIfIndirectArtilleryDatavirtual
setUserData(const char *userData, int iLen)DtIfIndirectArtilleryDatavirtual
setVertices(const DtList &)DtIfIndirectArtilleryDatavirtual
setWindDirection(double)DtIfIndirectArtilleryDatavirtual
setWindDistance(int)DtIfIndirectArtilleryDatavirtual
size() const DtIfIndirectArtilleryDatavirtual
startTime() const DtIfIndirectArtilleryDatavirtual
startTimeImmediate() const DtIfIndirectArtilleryDatavirtual
timeBetweenSalvos() const DtIfIndirectArtilleryDatavirtual
update(const DtIfIndirectArtilleryData &)DtIfIndirectArtilleryDatavirtual
userData() const DtIfIndirectArtilleryDatavirtual
userDataLen() const DtIfIndirectArtilleryDatavirtual
vertices() const DtIfIndirectArtilleryDatavirtual
windDirection() const DtIfIndirectArtilleryDatavirtual
windDistance() const DtIfIndirectArtilleryDatavirtual
~DtIfIndirectArtilleryData()DtIfIndirectArtilleryDatavirtual

Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
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