VR-Forces 4.3.1 Class Documentation
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makVrv::DtExtrudedPolygonModel Member List

This is the complete list of members for makVrv::DtExtrudedPolygonModel, including all inherited members.

addedToSceneObject(const DtUniqueID &sceneObj, int modelSet, int visualizerType)makVrv::DtModelvirtual
addedToSceneObjectAsProp(const DtUniqueID &sceneObj)makVrv::DtModelvirtual
addPoint(const DtVector &point, int index)=0makVrv::DtPolygonModelpure virtual
addToScene(const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)=0makVrv::DtModelprotectedpure virtual
addToSceneAsProp(const DtUniqueID &sceneObjectId)makVrv::DtModelinlineprotectedvirtual
Bottom enum valuemakVrv::DtExtrudedPolygonModel
boundingBoxCenter() const makVrv::DtModel
boundingBoxExtents() const makVrv::DtModel
className() const makVrv::DtModelvirtual
colorBlendingEnabled() const makVrv::DtModelvirtual
contributesToBound() const makVrv::DtModel
de()makVrv::DtModelinline
DtExtrudedPolygonModel(DtDe &de, DtUniqueID id)makVrv::DtExtrudedPolygonModel
DtModel(DtDe &de, DtUniqueID id)makVrv::DtModel
DtPolygonModel(DtDe &de, DtUniqueID id)makVrv::DtPolygonModel
enableColorBlending(bool b)makVrv::DtModelvirtual
enableLighting(bool l)makVrv::DtModelvirtual
getBlendColor(float &r, float &g, float &b, float &a)makVrv::DtModelvirtual
getBoundingBoxCenter(double &x, double &y, double &z) const makVrv::DtModelvirtual
getBoundingBoxComponents(DtVector &minimum, DtVector &maximum)makVrv::DtModelvirtual
getBoundingBoxExtents(double &x, double &y, double &z) const makVrv::DtModel
initializeModelInstance()makVrv::DtModelprotectedvirtual
modelInstance()makVrv::DtModelvirtual
modelInstance() const makVrv::DtModelvirtual
modelSet() const makVrv::DtModelvirtual
myColorBlendingEnabledmakVrv::DtModelprotected
myDemakVrv::DtModelprotected
myUniqueIdmakVrv::DtModelprotected
orientation(int vtx=0) const makVrv::DtModel
parentSceneObjectID() const makVrv::DtModel
point(int) const =0makVrv::DtExtrudedPolygonModelpure virtual
pointCount() const =0makVrv::DtExtrudedPolygonModelpure virtual
points() const =0makVrv::DtPolygonModelpure virtual
PolygonMode enum namemakVrv::DtExtrudedPolygonModel
position(int vtx=0) const makVrv::DtModel
removedFromSceneObject()makVrv::DtModelvirtual
removeFromScene()=0makVrv::DtModelprotectedpure virtual
removePoint(int index)=0makVrv::DtPolygonModelpure virtual
removePosition(int vtx)makVrv::DtModelvirtual
saveModelToFile(const std::string &filename)makVrv::DtModelvirtual
setBlendColor(float r, float g, float b, float a)makVrv::DtModelvirtual
setColor(float r, float g, float b, float a)=0makVrv::DtPolygonModelpure virtual
setContributesToBound(bool trueOrFalse)makVrv::DtModel
setDimensions(float w, float h)=0makVrv::DtExtrudedPolygonModelpure virtual
setDownExtent(float)=0makVrv::DtExtrudedPolygonModelpure virtual
setElementId(DtUniqueID id)makVrv::DtModelvirtual
setFill(bool)makVrv::DtPolygonModelvirtual
setHeight(float)=0makVrv::DtExtrudedPolygonModelpure virtual
setIsSupportModel(bool isSupport)=0makVrv::DtModelpure virtual
setLineWidth(float width)=0makVrv::DtExtrudedPolygonModelpure virtual
setLockUpdates(bool lock)=0makVrv::DtPolygonModelpure virtual
setModelDefinition(const std::string &str)makVrv::DtModelvirtual
setModelInstance(DtModelInstance *modelInstance)makVrv::DtModelvirtual
setNumTextureTiles(double numTiles)=0makVrv::DtPolygonModelpure virtual
setOrientation(int vtx, const DtTaitBryan &orientation)makVrv::DtModelvirtual
setOrigin(const DtVector &)=0makVrv::DtPolygonModelpure virtual
setPickable(bool enabled)=0makVrv::DtPolygonModelpure virtual
setPoint(int index, const DtVector &)=0makVrv::DtPolygonModelpure virtual
setPolygonMode(int)=0makVrv::DtExtrudedPolygonModelpure virtual
setPosition(int vtx, const DtVector &position)makVrv::DtModelvirtual
setScribeColor(float r, float g, float b, float a)=0makVrv::DtExtrudedPolygonModelpure virtual
setScribed(bool b)=0makVrv::DtExtrudedPolygonModelpure virtual
setScribeOccluded(bool b)=0makVrv::DtExtrudedPolygonModelpure virtual
setSolid(bool isSolid)makVrv::DtModelvirtual
setStipplePattern(unsigned int stipplePattern)=0makVrv::DtPolygonModelpure virtual
setTexturePath(const std::string &texturePath)=0makVrv::DtPolygonModelpure virtual
setUpExtent(float)=0makVrv::DtExtrudedPolygonModelpure virtual
setUseDynamicOrigin(bool)=0makVrv::DtPolygonModelpure virtual
setVisible(bool isVisible)makVrv::DtModelvirtual
setWidth(float)makVrv::DtExtrudedPolygonModelvirtual
signal_modelChangedmakVrv::DtModel
signal_modelInstanceCreatedmakVrv::DtModel
signal_modelInstanceToBeDestroyedmakVrv::DtModel
signal_modelToBeDestroyedmakVrv::DtModel
signal_visibilityChangeRequestedmakVrv::DtModel
slot_modelInstanceChanged(DtModelInstance *instance)makVrv::DtModelprotected
Top enum valuemakVrv::DtExtrudedPolygonModel
TopAndBottom enum valuemakVrv::DtExtrudedPolygonModel
TransformList typedefmakVrv::DtModelprotected
transformSize() const makVrv::DtModel
visible() const makVrv::DtModelvirtual
visualizerType() const makVrv::DtModel
~DtExtrudedPolygonModel()makVrv::DtExtrudedPolygonModel
~DtModel()makVrv::DtModelvirtual
~DtPolygonModel()makVrv::DtPolygonModelvirtual

Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
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