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makVrv::DtShadowSettingsManager Member List

This is the complete list of members for makVrv::DtShadowSettingsManager, including all inherited members.

addShadowSettingsObjectAgent(int quality, const std::string &stringKey, DtShadowSettingsObjectAgent *agent)makVrv::DtShadowSettingsManagerprotectedvirtual
antiFlickerQuantizationFactor(int quality) const makVrv::DtShadowSettingsManager
antiFlickerQuantizationFactor() const makVrv::DtShadowSettingsManager
APPROXIMATE_ANTI_FLICKERING enum valuemakVrv::DtShadowSettingsManager
autoSave() constmakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
autoSaveIfNecessary()makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
blendCascadesBoundaries(int quality) const makVrv::DtShadowSettingsManager
blendCascadesBoundaries() const makVrv::DtShadowSettingsManager
clear()makVrv::DtShadowSettingsManagerprotectedvirtual
cloudsCastsShadows(int quality) const makVrv::DtShadowSettingsManager
cloudsCastsShadows() const makVrv::DtShadowSettingsManager
createShadowSettings()makVrv::DtShadowSettingsManagervirtual
createShadowSettings(int quality, const std::string &stringKey)makVrv::DtShadowSettingsManagerprotectedvirtual
currentPolygonOffsetCascade() const makVrv::DtShadowSettingsManager
dataStorageScheme(int quality) const makVrv::DtShadowSettingsManager
dataStorageScheme() const makVrv::DtShadowSettingsManager
DataStorageScheme enum namemakVrv::DtShadowSettingsManager
defaultManagerInstanceFunction(DtDe &, bool)makVrv::DtShadowSettingsManagerfriend
defaultManagerRegisterInstanceFunction(DtDe &, ManagerClass *)makVrv::DtShadowSettingsManagerfriend
dirty(int quality) const makVrv::DtShadowSettingsManager
dirty() const makVrv::DtShadowSettingsManager
DtBaseSettingsManager(DtDe &de, const std::string &name, const std::string &displayName, const std::string &ext)makVrv::DtBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inline
DtCommonBaseSettingsManager(DtDe &de, const std::string &name, const std::string &displayName, const std::string &ext)makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inline
DtShadowSettingsManager(DtDe &)makVrv::DtShadowSettingsManagerprotected
DtShadowSettingsManagerCreator classmakVrv::DtShadowSettingsManagerfriend
DtVirtualBaseClass()makVrv::DtVirtualBaseClass
entitiesCastsShadows(int quality) const makVrv::DtShadowSettingsManager
entitiesCastsShadows() const makVrv::DtShadowSettingsManager
esmDarkeningFactor(int quality) const makVrv::DtShadowSettingsManager
esmDarkeningFactor() const makVrv::DtShadowSettingsManager
evsmNegativeExponent(int quality) const makVrv::DtShadowSettingsManager
evsmNegativeExponent() const makVrv::DtShadowSettingsManager
evsmPositiveExponent(int quality) const makVrv::DtShadowSettingsManager
evsmPositiveExponent() const makVrv::DtShadowSettingsManager
EXACT_ANTI_FLICKERING enum valuemakVrv::DtShadowSettingsManager
EXPONENTIAL_SHADOW_MAPS enum valuemakVrv::DtShadowSettingsManager
EXPONENTIAL_VARIANCE_SHADOW_MAPS enum valuemakVrv::DtShadowSettingsManager
exportSettings(const std::string &filePath) constmakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
EYE_SPACE enum valuemakVrv::DtShadowSettingsManager
filteringScheme(int quality) const makVrv::DtShadowSettingsManager
filteringScheme() const makVrv::DtShadowSettingsManager
FilteringScheme enum namemakVrv::DtShadowSettingsManager
findShadowQualityStringKey(int quality) const makVrv::DtShadowSettingsManager
getRecord(makArchives::DtShadowSettingsCollectionRecord &record) const makVrv::DtShadowSettingsManagervirtual
getShadowSettingsFromRecord(makArchives::DtShadowSettingsCollectionRecord &record, int quality) const makVrv::DtShadowSettingsManagervirtual
getShadowSettingsObjectAgentPtr(int quality) const makVrv::DtShadowSettingsManagerprotected
globalLightShadowMapSize() const makVrv::DtShadowSettingsManager
globalLightShadowMapSize(int quality) const makVrv::DtShadowSettingsManager
importSettings(const std::string &filePath)makVrv::DtShadowSettingsManagervirtual
initializeBackup()makVrv::DtShadowSettingsManagerprotectedvirtual
instance(DtDe &de)makVrv::DtShadowSettingsManagerstatic
LIGHT_SPACE enum valuemakVrv::DtShadowSettingsManager
loadDefaults()makVrv::DtShadowSettingsManagervirtual
loadDefaultSettings(bool loadOnlyFactorySettings)makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
LOGARITHMIC_SPLIT enum valuemakVrv::DtShadowSettingsManager
lookupShadowQuality(std::string stringKey) const makVrv::DtShadowSettingsManager
maximumViewDistance(int quality) const makVrv::DtShadowSettingsManager
maximumViewDistance() const makVrv::DtShadowSettingsManager
MIXED_LOGARITHMIC_UNIFORM_SPLIT enum valuemakVrv::DtShadowSettingsManager
mixedSplitInterpolationValue(int quality) const makVrv::DtShadowSettingsManager
mixedSplitInterpolationValue() const makVrv::DtShadowSettingsManager
myAntiFlickerQuantizationFactormakVrv::DtShadowSettingsManagerprotected
myAutoSaveFlagmakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >protected
myBlendCascadesBoundariesmakVrv::DtShadowSettingsManagerprotected
myCloudsCastsShadowsmakVrv::DtShadowSettingsManagerprotected
myConnectionsmakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >protected
myCurrentPolygonOffsetCascademakVrv::DtShadowSettingsManagerprotected
myCurrentQualitySettingmakVrv::DtShadowSettingsManagerprotected
myDataStorageSchememakVrv::DtShadowSettingsManagerprotected
myDemakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >protected
myDisplayNamemakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >protected
myEntitiesCastsShadowsmakVrv::DtShadowSettingsManagerprotected
myESMDarkeningFactormakVrv::DtShadowSettingsManagerprotected
myEVSMNegativeExponentmakVrv::DtShadowSettingsManagerprotected
myEVSMPositiveExponentmakVrv::DtShadowSettingsManagerprotected
myExtensionmakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >protected
myFilteringSchememakVrv::DtShadowSettingsManagerprotected
myGlobalLightShadowMapSizemakVrv::DtShadowSettingsManagerprotected
myMaximumViewDistancemakVrv::DtShadowSettingsManagerprotected
myMixedSplitInterpmakVrv::DtShadowSettingsManagerprotected
myNamemakVrv::DtShadowSettingsManagerprotected
myNumAdditionalPassesPerCascademakVrv::DtShadowSettingsManagerprotected
myNumPersistentPassesPerCascademakVrv::DtShadowSettingsManagerprotected
myNumSplitsmakVrv::DtShadowSettingsManagerprotected
myPcfFilterWidthmakVrv::DtShadowSettingsManagerprotected
myPoissonDiskSamplingSchememakVrv::DtShadowSettingsManagerprotected
myPolygonOffsetFactormakVrv::DtShadowSettingsManagerprotected
myPolygonOffsetUnitsmakVrv::DtShadowSettingsManagerprotected
myPreFilteringSchememakVrv::DtShadowSettingsManagerprotected
myPropsCastsShadowsmakVrv::DtShadowSettingsManagerprotected
myQualitymakVrv::DtShadowSettingsManagerprotected
mySDSMReadBackLatencymakVrv::DtShadowSettingsManagerprotected
mySDSMRenderIntervalmakVrv::DtShadowSettingsManagerprotected
mySettingsBackupmakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >protected
myShadowAmbientFactormakVrv::DtShadowSettingsManagerprotected
myShadowSettingsObjectAgentsmakVrv::DtShadowSettingsManagermutableprotected
myShadowSettingsObjectAgentsMapmakVrv::DtShadowSettingsManagerprotected
myShadowStabilizationSchememakVrv::DtShadowSettingsManagerprotected
mySplitDistanceComputeSchememakVrv::DtShadowSettingsManagerprotected
mySplitFarDistanceBiasmakVrv::DtShadowSettingsManagerprotected
mySplitNearDistanceMaximumBiasmakVrv::DtShadowSettingsManagerprotected
mySplitNearDistanceMinimumBiasmakVrv::DtShadowSettingsManagerprotected
mySplitSelectionSchememakVrv::DtShadowSettingsManagerprotected
mySpotLightShadowMapSizemakVrv::DtShadowSettingsManagerprotected
myStringKeyConvertermakVrv::DtShadowSettingsManagerprotected
myTerrainCastsShadowsmakVrv::DtShadowSettingsManagerprotected
myUseCameraDepthBufferForSDSMmakVrv::DtShadowSettingsManagerprotected
myUseDefaultSettingsRecordFlagmakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >protected
myUseFrontFaceCullingmakVrv::DtShadowSettingsManagerprotected
myUseMaximumViewDistancemakVrv::DtShadowSettingsManagerprotected
myUsePolygonOffsetmakVrv::DtShadowSettingsManagerprotected
myUseSDSMmakVrv::DtShadowSettingsManagerprotected
myVisualizeShadowsmakVrv::DtShadowSettingsManagerprotected
myVSMMininumVariancemakVrv::DtShadowSettingsManagerprotected
name(int quality) const makVrv::DtShadowSettingsManager
NO_ANTI_FLICKERING enum valuemakVrv::DtShadowSettingsManager
NO_FILTERING enum valuemakVrv::DtShadowSettingsManager
NO_PRE_FILTERING enum valuemakVrv::DtShadowSettingsManager
numAdditionalPassesPerCascade(int quality) const makVrv::DtShadowSettingsManager
numAdditionalPassesPerCascade() const makVrv::DtShadowSettingsManager
numberOfSplits(int quality) const makVrv::DtShadowSettingsManager
numberOfSplits() const makVrv::DtShadowSettingsManager
numPersistentPassesPerCascade(int quality) const makVrv::DtShadowSettingsManager
numPersistentPassesPerCascade() const makVrv::DtShadowSettingsManager
PCF_16_TAPS enum valuemakVrv::DtShadowSettingsManager
PCF_25_TAPS enum valuemakVrv::DtShadowSettingsManager
PCF_4_TAPS enum valuemakVrv::DtShadowSettingsManager
PCF_9_TAPS enum valuemakVrv::DtShadowSettingsManager
PCF_POISSON_DISC_16_TAPS enum valuemakVrv::DtShadowSettingsManager
PCF_POISSON_DISC_24_TAPS enum valuemakVrv::DtShadowSettingsManager
PCF_POISSON_DISC_32_TAPS enum valuemakVrv::DtShadowSettingsManager
PCF_POISSON_DISC_4_TAPS enum valuemakVrv::DtShadowSettingsManager
PCF_POISSON_DISC_8_TAPS enum valuemakVrv::DtShadowSettingsManager
pcfFilterWidth(int quality) const makVrv::DtShadowSettingsManager
pcfFilterWidth() const makVrv::DtShadowSettingsManager
poissonDiskSamplingScheme(int quality) const makVrv::DtShadowSettingsManager
poissonDiskSamplingScheme() const makVrv::DtShadowSettingsManager
PoissonDiskSamplingScheme enum namemakVrv::DtShadowSettingsManager
polygonOffsetFactor(int quality, unsigned int splitIndex) const makVrv::DtShadowSettingsManager
polygonOffsetFactor(unsigned int splitIndex) const makVrv::DtShadowSettingsManager
polygonOffsetUnits(int quality, unsigned int splitIndex) const makVrv::DtShadowSettingsManager
polygonOffsetUnits(unsigned int splitIndex) const makVrv::DtShadowSettingsManager
PreFilteringScheme enum namemakVrv::DtShadowSettingsManager
preFilteringScheme(int quality) const makVrv::DtShadowSettingsManager
preFilteringScheme() const makVrv::DtShadowSettingsManager
propsCastsShadows(int quality) const makVrv::DtShadowSettingsManager
propsCastsShadows() const makVrv::DtShadowSettingsManager
RecordBackupType typedefmakVrv::DtBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >protected
removeShadowQuality(int quality)makVrv::DtShadowSettingsManagerprotectedvirtual
ROTATED_SAMPLING enum valuemakVrv::DtShadowSettingsManager
saveDefaultSettings()makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
sdsmReadBackLatency(int quality) const makVrv::DtShadowSettingsManager
sdsmReadBackLatency() const makVrv::DtShadowSettingsManager
setAntiFlickerQuantizationFactor(int quality, float antiFlickerQuantizationFactor)makVrv::DtShadowSettingsManager
setAutoSave(bool doit)makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
setBlendCascadesBoundaries(int quality, bool blendCascadesBoundaries)makVrv::DtShadowSettingsManager
setCloudsCastsShadows(int quality, bool castShadows)makVrv::DtShadowSettingsManager
setCurrentPolygonOffsetCascade(unsigned int cascade)makVrv::DtShadowSettingsManager
setDataStorageScheme(int quality, DataStorageScheme dataStorageScheme)makVrv::DtShadowSettingsManager
setDirty(int quality, bool dirty)makVrv::DtShadowSettingsManager
setEntitiesCastsShadows(int quality, bool castShadows)makVrv::DtShadowSettingsManager
setESMDarkeningFactor(int quality, double esmDarkeningFactor)makVrv::DtShadowSettingsManager
setEVSMNegativeExponent(int quality, double evsmNegativeExponent)makVrv::DtShadowSettingsManager
setEVSMPositiveExponent(int quality, double evsmPositiveExponent)makVrv::DtShadowSettingsManager
setFilteringScheme(int quality, FilteringScheme filteringScheme)makVrv::DtShadowSettingsManager
setFromRecord(const makArchives::DtShadowSettingsCollectionRecord &record)makVrv::DtShadowSettingsManagervirtual
setGlobalLightShadowMapSize(int quality, unsigned int size)makVrv::DtShadowSettingsManager
setMaximumViewDistance(int quality, double viewDistance)makVrv::DtShadowSettingsManager
setMixedSplitInterpolationValue(int quality, double interp)makVrv::DtShadowSettingsManager
setName(int quality, const std::string &name)makVrv::DtShadowSettingsManager
setNumAdditionalPassesPerCascade(int quality, unsigned int numPasses)makVrv::DtShadowSettingsManager
setNumberOfSplits(int quality, unsigned int numSplits)makVrv::DtShadowSettingsManager
setNumPersistentPassesPerCascade(int quality, unsigned int numPasses)makVrv::DtShadowSettingsManager
setPcfFilterWidth(int quality, unsigned int pcfFilterWidth)makVrv::DtShadowSettingsManager
setPoissonDiskSamplingScheme(int quality, PoissonDiskSamplingScheme poissonDiskSamplingScheme)makVrv::DtShadowSettingsManager
setPolygonOffset(int quality, unsigned int splitIndex, float factor, float units)makVrv::DtShadowSettingsManager
setPreFilteringScheme(int quality, PreFilteringScheme preFilteringScheme)makVrv::DtShadowSettingsManager
setPropsCastsShadows(int quality, bool castShadows)makVrv::DtShadowSettingsManager
setSDSMReadBackLatency(int quality, unsigned int sdsmReadBackLatency)makVrv::DtShadowSettingsManager
setShadowAmbientFactor(int quality, float shadowAmbientFactor)makVrv::DtShadowSettingsManager
setShadowSettingsFromRecord(const makArchives::DtShadowSettingsCollectionRecord &record, int quality)makVrv::DtShadowSettingsManagervirtual
setShadowStabilizationScheme(int quality, ShadowStabilizationScheme shadowStabilizationScheme)makVrv::DtShadowSettingsManager
setSplitDistanceComputeScheme(int quality, SplitDistanceComputeScheme splitDistanceComputeScheme)makVrv::DtShadowSettingsManager
setSplitFarDistanceBias(int quality, double bias)makVrv::DtShadowSettingsManager
setSplitNearDistanceMaximumBias(int quality, double bias)makVrv::DtShadowSettingsManager
setSplitNearDistanceMinimumBias(int quality, double bias)makVrv::DtShadowSettingsManager
setSplitSelectionScheme(int quality, SplitSelectionScheme splitSelectionScheme)makVrv::DtShadowSettingsManager
setSpotLightShadowMapSize(int quality, unsigned int size)makVrv::DtShadowSettingsManager
setTerrainCastsShadows(int quality, bool castShadows)makVrv::DtShadowSettingsManager
settings()makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
settings() constmakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
settingsBackup()makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
settingsBackup() constmakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
setUseCameraDepthBufferForSDSM(int quality, bool useCameraDepthBufferForSDSM)makVrv::DtShadowSettingsManager
setUseDefaultSettingsRecord(bool useit)makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
setUseFrontFaceCulling(int quality, bool useFrontFaceCulling)makVrv::DtShadowSettingsManager
setUseMaximumViewDistance(int quality, bool useMaximumViewDistance)makVrv::DtShadowSettingsManager
setUsePolygonOffset(int quality, bool usePolygonOffset)makVrv::DtShadowSettingsManager
setUseSDSM(int quality, bool useSDSM)makVrv::DtShadowSettingsManager
setVisualizeShadows(int quality, bool visualizeShadows)makVrv::DtShadowSettingsManager
setVSMMininumVariance(int quality, double vsmMininumVariance)makVrv::DtShadowSettingsManager
shadowAmbientFactor(int quality) const makVrv::DtShadowSettingsManager
shadowAmbientFactor() const makVrv::DtShadowSettingsManager
shadowSettingsAddedmakVrv::DtShadowSettingsManager
shadowSettingsAntiFlickerQuantizationFactorChangedmakVrv::DtShadowSettingsManager
shadowSettingsBlendCascadesBoundariesChangedmakVrv::DtShadowSettingsManager
shadowSettingsCloudsCastsShadowsChangedmakVrv::DtShadowSettingsManager
shadowSettingsCollectionBackup()makVrv::DtShadowSettingsManagervirtual
shadowSettingsDataStorageSchemeChangedmakVrv::DtShadowSettingsManager
shadowSettingsDirtyChangedmakVrv::DtShadowSettingsManager
shadowSettingsEntitiesCastsShadowsChangedmakVrv::DtShadowSettingsManager
shadowSettingsESMDarkeningFactorChangedmakVrv::DtShadowSettingsManager
shadowSettingsEVSMNegativeExponentChangedmakVrv::DtShadowSettingsManager
shadowSettingsEVSMPositiveExponentChangedmakVrv::DtShadowSettingsManager
shadowSettingsFilteringSchemeChangedmakVrv::DtShadowSettingsManager
shadowSettingsGlobalLightShadowMapSizeChangedmakVrv::DtShadowSettingsManager
shadowSettingsMaximumViewDistanceChangedmakVrv::DtShadowSettingsManager
shadowSettingsMixedSplitInterpolationValueChangedmakVrv::DtShadowSettingsManager
shadowSettingsNameChangedmakVrv::DtShadowSettingsManager
shadowSettingsNumAdditionalPassesPerCascadeChangedmakVrv::DtShadowSettingsManager
shadowSettingsNumberOfSplitsChangedmakVrv::DtShadowSettingsManager
shadowSettingsNumPersistentPassesPerCascadeChangedmakVrv::DtShadowSettingsManager
ShadowSettingsObjectAgents typedefmakVrv::DtShadowSettingsManagerprotected
ShadowSettingsObjectAgentsMap typedefmakVrv::DtShadowSettingsManagerprotected
shadowSettingsPcfFilterWidthChangedmakVrv::DtShadowSettingsManager
shadowSettingsPoissonDiskSamplingSchemeChangedmakVrv::DtShadowSettingsManager
shadowSettingsPolygonOffsetFactorChangedmakVrv::DtShadowSettingsManager
shadowSettingsPolygonOffsetUnitsChangedmakVrv::DtShadowSettingsManager
shadowSettingsPreFilteringSchemeChangedmakVrv::DtShadowSettingsManager
shadowSettingsPropsCastsShadowsChangedmakVrv::DtShadowSettingsManager
shadowSettingsSDSMReadBackLatencyChangedmakVrv::DtShadowSettingsManager
shadowSettingsShadowFactorChangedmakVrv::DtShadowSettingsManager
shadowSettingsShadowStabilizationSchemeChangedmakVrv::DtShadowSettingsManager
shadowSettingsSplitDistanceComputeSchemeChangedmakVrv::DtShadowSettingsManager
shadowSettingsSplitFarDistanceBiasChangedmakVrv::DtShadowSettingsManager
shadowSettingsSplitNearDistanceMaximumBiasChangedmakVrv::DtShadowSettingsManager
shadowSettingsSplitNearDistanceMinimumBiasChangedmakVrv::DtShadowSettingsManager
shadowSettingsSplitSelectionSchemeChangedmakVrv::DtShadowSettingsManager
shadowSettingsSpotLightShadowMapSizeChangedmakVrv::DtShadowSettingsManager
shadowSettingsTerrainCastsShadowsChangedmakVrv::DtShadowSettingsManager
shadowSettingsToBeRemovedmakVrv::DtShadowSettingsManager
shadowSettingsUseCameraDepthBufferForSDSMChangedmakVrv::DtShadowSettingsManager
shadowSettingsUseFrontFaceCullingChangedmakVrv::DtShadowSettingsManager
shadowSettingsUseMaximumViewDistanceChangedmakVrv::DtShadowSettingsManager
shadowSettingsUsePolygonOffsetChangedmakVrv::DtShadowSettingsManager
shadowSettingsUseSDSMChangedmakVrv::DtShadowSettingsManager
shadowSettingsVisualizeShadowsChangedmakVrv::DtShadowSettingsManager
shadowSettingsVSMMininumVarianceChangedmakVrv::DtShadowSettingsManager
shadowStabilizationScheme(int quality) const makVrv::DtShadowSettingsManager
shadowStabilizationScheme() const makVrv::DtShadowSettingsManager
ShadowStabilizationScheme enum namemakVrv::DtShadowSettingsManager
slot_slaveAdded(const makVrv::DtDeRecord &igRecord)makVrv::DtShadowSettingsManagerprotected
splitDistanceComputeScheme(int quality) const makVrv::DtShadowSettingsManager
splitDistanceComputeScheme() const makVrv::DtShadowSettingsManager
SplitDistanceComputeScheme enum namemakVrv::DtShadowSettingsManager
splitFarDistanceBias(int quality) const makVrv::DtShadowSettingsManager
splitFarDistanceBias() const makVrv::DtShadowSettingsManager
splitNearDistanceMaximumBias(int quality) const makVrv::DtShadowSettingsManager
splitNearDistanceMaximumBias() const makVrv::DtShadowSettingsManager
splitNearDistanceMinimumBias(int quality) const makVrv::DtShadowSettingsManager
splitNearDistanceMinimumBias() const makVrv::DtShadowSettingsManager
splitSelectionScheme(int quality) const makVrv::DtShadowSettingsManager
splitSelectionScheme() const makVrv::DtShadowSettingsManager
SplitSelectionScheme enum namemakVrv::DtShadowSettingsManager
spotLightShadowMapSize(int quality) const makVrv::DtShadowSettingsManager
spotLightShadowMapSize() const makVrv::DtShadowSettingsManager
STRATIFIED_SAMPLING enum valuemakVrv::DtShadowSettingsManager
terrainCastsShadows(int quality) const makVrv::DtShadowSettingsManager
terrainCastsShadows() const makVrv::DtShadowSettingsManager
TEXTURE_2D_ARRAY_STORAGE enum valuemakVrv::DtShadowSettingsManager
TEXTURE_2D_ATLAS_STORAGE enum valuemakVrv::DtShadowSettingsManager
TEXTURE_2D_STORAGE enum valuemakVrv::DtShadowSettingsManager
UNIFORM_SAMPLING enum valuemakVrv::DtShadowSettingsManager
UNIFORM_SPLIT enum valuemakVrv::DtShadowSettingsManager
useCameraDepthBufferForSDSM(int quality) const makVrv::DtShadowSettingsManager
useCameraDepthBufferForSDSM() const makVrv::DtShadowSettingsManager
useDefaultSettingsRecord() constmakVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
useFrontFaceCulling(int quality) const makVrv::DtShadowSettingsManager
useFrontFaceCulling() const makVrv::DtShadowSettingsManager
useMaximumViewDistance(int quality) const makVrv::DtShadowSettingsManager
useMaximumViewDistance() const makVrv::DtShadowSettingsManager
usePolygonOffset(int quality) const makVrv::DtShadowSettingsManager
usePolygonOffset() const makVrv::DtShadowSettingsManager
useSDSM(int quality) const makVrv::DtShadowSettingsManager
useSDSM() const makVrv::DtShadowSettingsManager
VARIANCE_SHADOW_MAPS enum valuemakVrv::DtShadowSettingsManager
visualizeShadows(int quality) const makVrv::DtShadowSettingsManager
visualizeShadows() const makVrv::DtShadowSettingsManager
vsmMininumVariance(int quality) const makVrv::DtShadowSettingsManager
vsmMininumVariance() const makVrv::DtShadowSettingsManager
~DtBaseSettingsManager()makVrv::DtBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
~DtCommonBaseSettingsManager()makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord >inlinevirtual
~DtShadowSettingsManager()makVrv::DtShadowSettingsManagervirtual
~DtVirtualBaseClass()makVrv::DtVirtualBaseClassvirtual

Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
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