VR-Forces 4.3.1 Class Documentation
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include
vrfmodel
groundInterceptAndDestroyController.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2007 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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#pragma once
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#include "
vrfmodel/groundMoveToDestinationControllerComponent.h
"
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#include <vlutil/vlString.h>
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#include <matrix/vlVector.h>
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class
DtSimManager
;
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class
DtSimMessage
;
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class
DtStringOutputPort
;
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class
DtGroundInterceptAndDestroyControllerDescriptor;
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#include "
vrfmodel/vrfmodelDefines.h
"
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class
DT_DLL_vrfmodel
DtGroundInterceptAndDestroyController
:
public
DtGroundMoveToDestinationControllerComponent
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{
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public
:
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DtGroundInterceptAndDestroyController
(
const
DtString
& name,
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DtVrfObject
* owner,
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DtSimManager
* simManager,
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DtComponentDescriptor
* desc = 0,
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DtReaderWriterRegistry
* parentRegistry = 0);
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virtual
~
DtGroundInterceptAndDestroyController
();
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virtual
DtString
type
()
const
;
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static
void
interceptAndDestroyCallback(
DtSimMessage
* msg,
void
* usrData);
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virtual
void
processInterceptAndDestroyTask(
DtSimMessage
* msg);
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virtual
const
DtString
& entityToInterceptAndDestroy();
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virtual
void
setEntityToInterceptAndDestroy(
const
DtString
& entity);
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static
DtSimComponent
*
creator
(
const
DtString
& name,
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DtVrfObject
* owner,
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DtSimManager
* simManager,
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DtComponentDescriptor
* desc = 0,
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DtReaderWriterRegistry
* parentRegistry = 0);
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virtual
void
registerTaskMsgCallbacks
();
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virtual
bool
setupDestination
();
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virtual
void
moveToDestination
();
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virtual
bool
nearDestination
();
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virtual
bool
atDestination
();
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virtual
bool
passedDestination
();
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virtual
double
findDesiredSpeed
();
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virtual
double
findDesiredHeading
();
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virtual
void
setupDestinationVector
()
const
;
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virtual
DtAutoTransmissionGear
determineGearSetting
();
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virtual
void
stop
();
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protected
:
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DtGroundInterceptAndDestroyController
();
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DtGroundInterceptAndDestroyController
(
const
DtGroundInterceptAndDestroyController
&
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orig);
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const
DtGroundInterceptAndDestroyController
&
operator=
(
const
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DtGroundInterceptAndDestroyController
& orig);
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bool
createPorts
();
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protected
:
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DtVrfObject
*
myTargetp
;
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DtStringOutputPort
*
myInterceptAndDestroyOutputPort
;
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double
myCurrentSeperation
;
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double
myTargetBR
;
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bool
myFirstTick
;
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};
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Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
Copyright © 2005-2015 VT MÄK. All Rights Reserved (
www.mak.com
)