VR-Forces 4.3.1 Class Documentation
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include
vrfmodel
propulsionNoiseGenerator.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2015 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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#include "
vrfobjcore/simComponent.h
"
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#include "
vrfmodel/vrfPropulsionNoiseSystem.h
"
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#include "
vrfmodel/vrfmodelDefines.h
"
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class
DT_DLL_vrfmodel
DtPropulsionNoiseGenerator
:
public
DtSimComponent
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{
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private
:
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DtPropulsionNoiseGenerator
();
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DtPropulsionNoiseGenerator
(
const
DtPropulsionNoiseGenerator
& orig);
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const
DtPropulsionNoiseGenerator
&
operator=
(
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const
DtPropulsionNoiseGenerator
& orig);
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public
:
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DtPropulsionNoiseGenerator
(
const
DtString
& name,
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DtVrfObject
* owner,
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DtSimManager
* simManager,
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DtComponentDescriptor
* desc = 0,
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DtReaderWriterRegistry
* parentRegistry = 0);
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virtual
~
DtPropulsionNoiseGenerator
();
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virtual
DtString
type
()
const
;
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virtual
void
preFirstTickInit
();
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virtual
void
tick
();
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virtual
bool
createAndInitPropulsionNoiseSystem();
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static
DtSimComponent
* creator(
const
DtString
& name,
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DtVrfObject
* owner,
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DtSimManager
* simManager,
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DtComponentDescriptor
* desc = 0,
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DtReaderWriterRegistry
* parentRegistry = 0);
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protected
:
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DtVrfPropulsionNoiseSystem
*
myPropulsionNoiseSystem
;
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};
Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
Copyright © 2005-2015 VT MÄK. All Rights Reserved (
www.mak.com
)