24 class DtForestSettingsSignaler;
26 class DtForestEnvControllerAgent;
44 virtual void setFarClippingPlane(
float farPlane);
45 virtual float farClippingPlane()
const;
47 virtual void set3DLodDistances(
float fHigh,
float fLow);
48 virtual float highDetail3dDistance()
const;
49 virtual float lowDetail3dDistance()
const;
51 virtual void setBillboardDistances(
float fStart,
float fEnd);
52 virtual float billboardStartDistance()
const;
53 virtual float billboardEndDistance()
const;
55 virtual void setTreesEnabled(
bool enabled);
56 virtual bool treesEnabled()
const;
58 virtual void setAmbientScalar(
float val);
59 virtual void setDiffuseScalar(
float val);
60 virtual void setSpecularScalar(
float val);
61 virtual void setTransmissionScalar(
float val);
62 virtual void setAlphaScalar(
float val);
64 virtual float ambientScalar()
const;
65 virtual float diffuseScalar()
const;
66 virtual float specularScalar()
const;
67 virtual float transmissionScalar()
const;
68 virtual float alphaScalar()
const;
86 template <
typename ManagerClass>
90 template <
typename ManagerClass>
95 virtual void slot_displayEngineAdded();
97 void lazyCreateAgent(
void);