VR-Forces 4.3 Class Documentation
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include
vrvCore
DtOceanLayer.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2013 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrvCore/DtTerrainLayer.h
>
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#include <boost/signal.hpp>
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namespace
makArchives
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{
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class
DtOceanLayerRecord;
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}
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namespace
makVrv
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{
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class
DT_DLL_VRVCORE
DtOceanLayer
:
public
DtTerrainLayer
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{
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public
:
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DtOceanLayer
(
DtDe
& de,
DtAgentManagerInterface
& sceneInterface);
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~
DtOceanLayer
();
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virtual
void
getRecord(
makArchives::DtOceanLayerRecord
& rec)
const
;
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virtual
void
setFromRecord(
const
makArchives::DtOceanLayerRecord
& rec);
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virtual
const
std::string& name()
const
;
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virtual
void
setName(
const
std::string& name );
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virtual
double
seaLevel()
const
;
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virtual
void
setSeaLevel(
double
seaLevel );
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virtual
int
lodRange()
const
;
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virtual
void
setLodRange(
int
lodRange );
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protected
:
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std::string
myName
;
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double
mySeaLevel
;
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int
myLodRange
;
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private
:
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};
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}
Document ID: Generated on Wed Mar 11 21:20:57 EDT 2015 from SVN revision 150940
Copyright © 2005-2014 VT MÄK. All Rights Reserved (
www.mak.com
)