37 ShowHatForSelected = 1
55 bool groundClampingEnabled()
const;
56 void setGroundClampingEnabled(
bool enabled );
58 float groundClampingRadiusScale()
const;
59 void setGroundClampingRadiusScale(
float scale );
61 bool groundClampingCullingEnabled()
const;
62 void setGroundClampingCullingEnabled(
bool enabled );
64 bool orientationClampingEnabled()
const;
65 void setOrientationClampingEnabled(
bool enabled );
67 bool lifeformsUprightEnabled()
const;
68 void setLifeformsUprightEnabled(
bool enabled );
70 bool smoothingEnabled()
const;
71 void setSmoothingEnabled(
bool enabled );
73 float smoothingPeriod()
const;
74 void setSmoothingPeriod(
float period );
76 bool entityIndicatorEnabled()
const;
77 void setEntityIndicatorEnabled(
bool shown );
79 bool rotateEntitySymbols()
const;
80 void setRotateEntitySymbols(
bool shown );
82 bool showStealthsEnabled()
const;
83 void setShowStealthsEnabled(
bool enabled );
85 bool infoPopupsOnSelectEnabled()
const;
86 void setInfoPopupsOnSelectEnabled(
bool enabled );
88 bool fireDetonateLinesEnabled()
const;
89 void setFireDetonateLinesEnabled(
bool enabled );
91 bool entityEmitterVolumesEnabled()
const;
92 void setEntityEmitterVolumesEnabled(
bool enabled );
94 bool entityHeightAboveTerrainLinesEnabled()
const;
95 void setEntityHeightAboveTerrainLinesEnabled(
bool enabled );
97 HeightAboveTerrainMode entityHeightAboveTerrainMode()
const;
98 void setEntityHeightAboveTerrainMode( HeightAboveTerrainMode mode );
100 bool entitySimDataEnabled()
const;
101 void setEntitySimDataEnabled(
bool enabled );
103 ColorizedModelColorType colorizedModelColorType()
const;
104 void setColorizedModelColorType( ColorizedModelColorType colorType );
106 float entityIconScale()
const;
107 void setEntityIconScale(
float scale );
109 bool hideEmbarked2DObjects()
const;
110 void setHideEmbarked2DObjects(
bool hide );
112 bool entityOceanWakesEnabled()
const;
113 void setEntityOceanWakesEnabled(
bool enabled );
115 bool entityHullSprayEffectsEnabled()
const;
116 void setEntityHullSprayEffectsEnabled(
bool enabled );
118 bool entityBuoyancyModelsEnabled()
const;
119 void setEntityBuoyancyModelsEnabled(
bool enabled );
121 bool buoyAndBeaconIconsEnabled()
const;
122 void setBuoyAndBeaconIconsEnabled(
bool enabled );
140 virtual void backup();
143 static std::string className();