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checkEntityIdLevelSearch.h
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1 /*******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 /*******************************************************************************
6 ** $RCSfile: checkEntityIdLevelSearch.h,v $ $Revision: 1.1 $ $State: Exp $
7 *******************************************************************************/
8 
11 
12 #ifndef DtCheckEntityIdLevelSearch_H_
13 #define DtCheckEntityIdLevelSearch_H_
14 
15 #include <vlutil/vlString.h>
16 #include <vlutil/vlMachineTypes.h>
18 
19 
20 class DtVrfObject;
21 
29 
32 {
33 public:
34 
37 
39  virtual ~DtCheckEntityIdLevelSearch();
40 
41  void setCombatIdLevel(int i);
42  void setEntity(const DtVrfObject*);
43 
44 protected:
45 
47  virtual bool initializeSearch(const DtVrfObjectManager* vrfObjectManager);
48 
50  virtual bool inspectEntity(const DtVrfObject& entity);
51 
55  virtual bool searchSubordinates(
56  const DtVrfObject& pAggEntity);
57 
58 private:
61 
64 
65 protected:
68 };
69 
71 {
72  myCombatIdLevel = i;
73 }
74 
76 {
77  myEntity = o;
78 }
79 
80 #endif

Document ID: Generated on Wed Mar 11 21:20:57 EDT 2015 from SVN revision 150940
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