VR-Forces 4.3 Class Documentation
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makVrv::DtCigiCharacterEntity Member List

This is the complete list of members for makVrv::DtCigiCharacterEntity, including all inherited members.

alive() const makVrv::DtCigiCharacterEntityvirtual
alpha() const makVrv::DtCigiBaseEntityvirtual
buildGroundClampingUpdater()makVrv::DtCigiBaseEntityprotectedvirtual
cigiId() const makVrv::DtCigiBaseEntityvirtual
DtCigiBaseEntity(DtCigiConnection &connection, DtAgentManagerInterface &sceneInterface, int entityId, int entityType)makVrv::DtCigiBaseEntity
DtCigiCharacterEntity(DtCigiConnection &connection, DtAgentManagerInterface &sceneInterface, int entityId, int entityType)makVrv::DtCigiCharacterEntity
endDeadReckoning()makVrv::DtCigiCharacterEntityprotectedvirtual
endEmbarked()makVrv::DtCigiCharacterEntityvirtual
endGroundClamping()makVrv::DtCigiCharacterEntityprotectedvirtual
localPosition() const makVrv::DtCigiBaseEntityvirtual
myAlivemakVrv::DtCigiCharacterEntityprotected
myAlphamakVrv::DtCigiBaseEntityprotected
myCharacterActionmakVrv::DtCigiCharacterEntityprotected
myCharacterActionSpeedmakVrv::DtCigiCharacterEntityprotected
myCharacterModelmakVrv::DtCigiCharacterEntityprotected
myCharacterPausedmakVrv::DtCigiCharacterEntityprotected
myConnectionmakVrv::DtCigiBaseEntityprotected
myDeadReckoningOnmakVrv::DtCigiBaseEntityprotected
myDeadReckonUpdaterAgentmakVrv::DtCigiBaseEntityprotected
myEmbarkationUpdaterAgentmakVrv::DtCigiBaseEntityprotected
myEmbarkedmakVrv::DtCigiBaseEntityprotected
myEmbarkedParentIDmakVrv::DtCigiBaseEntityprotected
myEntityIdmakVrv::DtCigiBaseEntityprotected
myEntityTypemakVrv::DtCigiBaseEntityprotected
myGroundClampingTypemakVrv::DtCigiBaseEntityprotected
myGroundClampingUpdaterAgentmakVrv::DtCigiBaseEntityprotected
myInheritAlphamakVrv::DtCigiBaseEntityprotected
myLastGeocentricOrientationmakVrv::DtCigiBaseEntityprotected
myLastLocalPositionmakVrv::DtCigiBaseEntityprotected
myLastOrientationmakVrv::DtCigiBaseEntityprotected
myLastPositionmakVrv::DtCigiBaseEntityprotected
myModelmakVrv::DtCigiBaseEntityprotected
myParentmakVrv::DtCigiBaseEntityprotected
myPosturemakVrv::DtCigiCharacterEntityprotected
mySceneInterfacemakVrv::DtCigiBaseEntityprotected
mySceneObjectmakVrv::DtCigiBaseEntityprotected
mySurfaceClampingUpdaterAgentmakVrv::DtCigiCharacterEntityprotected
myVisiblitymakVrv::DtCigiBaseEntityprotected
myWaterClampingUpdaterAgentmakVrv::DtCigiCharacterEntityprotected
myWeaponDeployedmakVrv::DtCigiCharacterEntityprotected
orientation() const makVrv::DtCigiBaseEntityvirtual
position() const makVrv::DtCigiBaseEntityvirtual
setAlive(bool alive)makVrv::DtCigiCharacterEntityvirtual
setAlpha(int alpha)makVrv::DtCigiBaseEntityvirtual
setAngularRate(const DtVector &rate, bool useWorldCoordinates=true)makVrv::DtCigiBaseEntityvirtual
setCharacterAction(const std::string &action)makVrv::DtCigiCharacterEntityvirtual
setCharacterAction(const std::string &action, bool paused, double speed)makVrv::DtCigiCharacterEntityvirtual
setCharacterActionSpeed(float speed)makVrv::DtCigiCharacterEntityvirtual
setCharacterPaused(bool paused)makVrv::DtCigiCharacterEntityvirtual
setCharacterPosture(DtCharacterModel::Posture posture)makVrv::DtCigiCharacterEntityvirtual
setDeadReckoningOn(bool onOff)makVrv::DtCigiBaseEntityvirtual
setGroundClampingOn(DtGroundClampingUpdater::GroundClampingMode clampType)makVrv::DtCigiBaseEntityvirtual
setInheritAlpha(bool inherit)makVrv::DtCigiBaseEntityvirtual
setLinearRate(const DtVector &rate, bool useWorldCoordinates=true)makVrv::DtCigiBaseEntityvirtual
setOrientation(const DtTaitBryan &orientation, bool force=false)makVrv::DtCigiCharacterEntityvirtual
setPosition(const DtGeodeticCoord &pos, bool force=false)makVrv::DtCigiCharacterEntityvirtual
setRelativeOrientation(const DtTaitBryan &orient)makVrv::DtCigiBaseEntityvirtual
setRelativePosition(const DtVector &pos)makVrv::DtCigiBaseEntityvirtual
setRelativeTo(DtCigiBaseEntity *parent)makVrv::DtCigiBaseEntityvirtual
setVisible(bool yesNo)makVrv::DtCigiBaseEntityvirtual
setWaterlineOriginOffset(float offset)makVrv::DtCigiCharacterEntityvirtual
setWeaponDeployed(bool deployed)makVrv::DtCigiCharacterEntityvirtual
signal_alphaChangedmakVrv::DtCigiBaseEntity
slot_alphaChanged(int alpha, DtUniqueID id)makVrv::DtCigiBaseEntityvirtual
startDeadReckoning()makVrv::DtCigiCharacterEntityprotectedvirtual
startEmbarked()makVrv::DtCigiCharacterEntityvirtual
startGroundClamping()makVrv::DtCigiCharacterEntityprotectedvirtual
uniqueId() const makVrv::DtCigiBaseEntityvirtual
weaponDeployed() const makVrv::DtCigiCharacterEntityvirtual
~DtCigiBaseEntity()makVrv::DtCigiBaseEntityvirtual
~DtCigiCharacterEntity()makVrv::DtCigiCharacterEntityvirtual

Document ID: Generated on Wed Mar 11 21:20:57 EDT 2015 from SVN revision 150940
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