| acceleration() const | makVrv::DtEntity2dFacadeBase | virtual |
| angularVelocity() const | makVrv::DtEntity2dFacadeBase | virtual |
| damaged() const | makVrv::DtEntity2dFacadeBase | |
| destroyedIconModelDefinition() const | makVrv::DtEntity2dImageFacade | virtual |
| DtEntity2dFacadeBase(DtAgentManagerInterface &sceneInterface, DtElementID id, bool distribute=false) | makVrv::DtEntity2dFacadeBase | |
| DtEntity2dFacadeBase(DtAgentManagerInterface &sceneInterface, int modelSet, DtElementID id, bool distribute=false) | makVrv::DtEntity2dFacadeBase | |
| DtEntity2dImageFacade(DtAgentManagerInterface &sceneInterface, DtElementID id, bool distribute=false) | makVrv::DtEntity2dImageFacade | |
| DtEntity2dImageFacade(DtAgentManagerInterface &sceneInterface, int modelSet, DtElementID id, bool distribute=false) | makVrv::DtEntity2dImageFacade | |
| elementID() const | makVrv::DtEntity2dFacadeBase | virtual |
| getImageSize(int &sizeX, int &sizeY) | makVrv::DtEntity2dImageFacade | virtual |
| iconModelDefinition() const | makVrv::DtEntity2dImageFacade | virtual |
| modelSet() const | makVrv::DtEntity2dFacadeBase | virtual |
| myDamagedFlag | makVrv::DtEntity2dFacadeBase | protected |
| myDestroyedIcon | makVrv::DtEntity2dImageFacade | protected |
| myDestroyedIconGroup | makVrv::DtEntity2dImageFacade | protected |
| myDestroyedIconModelDefinition | makVrv::DtEntity2dImageFacade | protected |
| myElementId | makVrv::DtEntity2dFacadeBase | protected |
| myIcon | makVrv::DtEntity2dImageFacade | protected |
| myIconGroup | makVrv::DtEntity2dImageFacade | protected |
| myIconModelDefinition | makVrv::DtEntity2dImageFacade | protected |
| myModelSet | makVrv::DtEntity2dFacadeBase | protected |
| myProjectIconModelAgent | makVrv::DtEntity2dImageFacade | protected |
| myScale | makVrv::DtEntity2dImageFacade | protected |
| mySceneObjectAgent | makVrv::DtEntity2dFacadeBase | protected |
| mySceneObjectUpdaterAgent | makVrv::DtEntity2dFacadeBase | protected |
| mySizeX | makVrv::DtEntity2dImageFacade | protected |
| mySizeY | makVrv::DtEntity2dImageFacade | protected |
| orientation() const | makVrv::DtEntity2dFacadeBase | virtual |
| position() const | makVrv::DtEntity2dFacadeBase | virtual |
| scale() const | makVrv::DtEntity2dImageFacade | |
| sceneObjectAgent() | makVrv::DtEntity2dFacadeBase | |
| setAcceleration(const DtVector &acceleration) | makVrv::DtEntity2dFacadeBase | virtual |
| setAngularVelocity(const DtVector &angularVelocity) | makVrv::DtEntity2dFacadeBase | virtual |
| setDamaged(bool damaged) | makVrv::DtEntity2dFacadeBase | virtual |
| setDeadReckoningEnabled(bool position, bool velocity, bool orientation) | makVrv::DtEntity2dFacadeBase | virtual |
| setDestroyedIconModelDefinition(const std::string &def) | makVrv::DtEntity2dImageFacade | virtual |
| setIconModelDefinition(const std::string &def) | makVrv::DtEntity2dImageFacade | virtual |
| setImageSize(int sizeX, int sizeY) | makVrv::DtEntity2dImageFacade | virtual |
| setOrientation(const DtTaitBryan &orientation) | makVrv::DtEntity2dFacadeBase | virtual |
| setPosition(const DtVector &position) | makVrv::DtEntity2dFacadeBase | virtual |
| setScale(float scale) | makVrv::DtEntity2dImageFacade | virtual |
| setSmoothingEnabled(bool enabled) | makVrv::DtEntity2dFacadeBase | virtual |
| setSmoothingPeriod(float period) | makVrv::DtEntity2dFacadeBase | virtual |
| setVelocity(const DtVector &velocity) | makVrv::DtEntity2dFacadeBase | virtual |
| setVisible(bool visible) | makVrv::DtEntity2dFacadeBase | virtual |
| uniqueId() const | makVrv::DtEntity2dFacadeBase | virtual |
| updateIcon() | makVrv::DtEntity2dImageFacade | protectedvirtual |
| velocity() const | makVrv::DtEntity2dFacadeBase | virtual |
| visible() const | makVrv::DtEntity2dFacadeBase | virtual |
| ~DtEntity2dFacadeBase() | makVrv::DtEntity2dFacadeBase | virtual |
| ~DtEntity2dImageFacade() | makVrv::DtEntity2dImageFacade | virtual |