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elevatingBallisticGunControllerDescriptor.h
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1 /*******************************************************************************
2 ** Copyright (c) 2003 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 /*******************************************************************************
6 ** $RCSfile: elBalGnCtlDsc.h,v $ $Revision: 1.9 $ $State: Exp $
7 *******************************************************************************/
8 
11 
13 
14 #ifndef DtElevatingBallisticGunControllerDescriptor_H_
15 #define DtElevatingBallisticGunControllerDescriptor_H_
16 
18 #include "vrfutil/rwReal.h"
19 #include "vrfutil/rwInt.h"
20 #include <vlpi/disEnums.h>
21 
31 {
32 public:
35  DtReaderWriterRegistry * parentRegistry = 0);
36 
40  DtReaderWriterRegistry * parentRegistry = 0);
41 
45 
48 
51  virtual DtString type() const;
52 
53  virtual DtComponentDescriptor * clone(DtReaderWriterRegistry * parentRegistry
54  = 0) const;
55 
58  virtual DtReal maxElevationRate() const;
59  virtual void setMaxElevationRate(DtReal maxElevationRate);
61 
64  virtual DtArtPartType gunToControl() const;
65  virtual void setGunToControl(DtArtPartType gunToControl);
67 
70 
71 protected:
74 
75 protected:
79 
86 
94 
96 };
97 
98 #endif
99 
100 
101 

Document ID: Generated on Wed Mar 11 21:20:57 EDT 2015 from SVN revision 150940
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