58 ScenarioSystemPair() : scenarioScript(0), systemScript(0), monitor(0), references(0), averager(0) {};
60 references(0), averager(0) {};
93 virtual void addAdditionSystemScriptDirectory(
const std::string&,
bool send =
true);
97 virtual void removeAllSystemScriptedTasksFromDirectory(
const std::string&,
bool send =
true);
100 virtual void removeAllScenarioScripts(
bool send =
true);
112 virtual void sendRequestedScripts(DtU32 responseId = 0,
113 const std::vector<std::string>& scriptIds = std::vector<std::string>(),
bool sendScripts =
false,
114 const std::string& language =
"");
125 virtual void modifyScenarioScriptedTask(
const DtScriptedTaskMetaData&,
const std::string& sourceScriptId =
"",
bool send =
true,
126 bool keepScriptInMessage =
false);
131 virtual void removeScriptedTask(
const std::string&
id,
bool send =
true,
bool scenarioOnly =
true,
132 bool removeSystemScriptFromDisk =
false);
135 virtual bool loadScenarioScripts(
const std::string&,
bool send =
true);
138 virtual bool writeScenarioScripts(
const std::string&);
142 virtual bool removeScriptById(
const std::string& s,
bool scenarioOnly =
true,
143 bool removeSystemScriptFromDisk =
false);
147 virtual void setSimulationModelSetScriptsDirectory(
const std::string& s,
bool send =
true);
150 virtual std::vector<std::string> tasksValidFor(
const DtEntityType&,
int force)
const;
153 virtual std::vector<std::string> reactiveTasksValidFor(
const DtEntityType&,
int force)
const;
156 virtual std::vector<std::string> scriptsValidFor(
const DtEntityType&,
int scriptType,
int force)
const;
166 virtual void reportError(
const std::string& scriptId,
const std::string&
error,
bool sendReport =
true);
169 virtual std::string findSystemDirectoryFor(
const std::string& scriptId)
const;
172 virtual void clearError(
const std::string& scriptId);
177 virtual void addSample(
const std::string& scriptId,
double sample);
181 virtual void monitor(
const std::string& scriptId,
bool);
185 virtual void setMonitorTime(
double);
189 virtual void addFrameRateReference(
const std::string&);
192 virtual void removeFrameRateReference(
const std::string&);
197 virtual int scriptType(
const std::string&)
const;
201 virtual void setDoctrines(
const std::set<std::string>&);
202 virtual void addDoctrine(
const std::string&,
bool send =
true);
205 virtual bool removeDoctrine(
const std::string&,
bool send =
true);
206 virtual const std::set<std::string>& doctrines()
const;
207 virtual void clearDoctrines(
bool send =
true);
208 virtual void loadDoctrines(
const DtFilename& f,
bool send =
true);
209 virtual void sendDoctrines();
210 virtual void sendDoctrineAssignments();
212 virtual void saveDoctrines(
const DtFilename& f)
const;
214 virtual std::string doctrineForForce(
int)
const;
215 virtual void setDoctrineForForce(
const std::string&,
int);
216 virtual void setDoctrineAssignments(
const std::map<int, std::string>&);
219 virtual bool renameDoctrine(
const std::string& from,
const std::string& to,
bool send =
true);
225 virtual void processRequestScriptedTasks(
DtSimMessage*);
228 static void scriptedTaskOperation(
DtSimMessage*,
void*);
229 virtual void processScriptedTaskOperation(
DtSimMessage*);
236 virtual void makeSystemScript(
const std::string&);
239 virtual void modifySystemScript(
const std::string& scriptid,
const std::string&);
242 virtual void modifySystemScriptedTask(
const DtScriptedTaskMetaData&,
const std::string& sourceSciptId =
"",
bool send =
true);
245 virtual void modifyScript(
const std::string&
id,
const std::string& script);
248 virtual bool changeScenarioScriptScriptId(
const std::string& from,
const std::string& to);
251 virtual void addTaskToTaskFactory(
const std::string&
id);
254 virtual void removeTaskFromTaskFactory(
const std::string&
id);
257 virtual void signalNewScriptedTask(
const std::string&);
264 static void tickCallback(
void*);
268 virtual void sendMonitorInformation();