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include
vrvGlStudioShared
DtGlStudioRollUpdater.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2009 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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/*******************************************************************************
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** $RCSfile: DtGlStudioRollUpdater.h,v $ $Revision: 1.4 $ $State: Exp $
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*******************************************************************************/
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#ifndef DtGlStudioRollUpdater_h
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#define DtGlStudioRollUpdater_h
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#include <
vrvGlStudioShared/DtGlStudioObjectAttributeUpdater.h
>
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#include <matrix/vlVector.h>
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#include <matrix/vlTaitBryan.h>
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namespace
makVrv
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{
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class
DT_DLL_VRVGLSTUDIOSHARED
DtGlStudioRollUpdater
:
public
DtGlStudioObjectAttributeUpdater
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{
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public
:
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DtGlStudioRollUpdater
();
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virtual
~
DtGlStudioRollUpdater
();
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virtual
std::string value(
double
time);
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protected
:
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virtual
void
setOrientation(
const
DtTaitBryan& orient );
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DtVector
myLocation
;
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DtTaitBryan
myOrientation
;
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DtTaitBryan
myTopoOrientation
;
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};
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class
DT_DLL_VRVGLSTUDIOSHARED
DtGlStudioRollUpdaterCreator
:
public
DtGlStudioAttributeUpdaterCreator
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{
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public
:
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DtGlStudioRollUpdaterCreator
();
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virtual
~
DtGlStudioRollUpdaterCreator
();
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virtual
DtGlStudioAttributeUpdater
* create()
const
;
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protected
:
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};
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}
//makVrv::
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#endif
Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
Copyright © 2005-2015 VT MÄK. All Rights Reserved (
www.mak.com
)