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DtPixelBufferObject.h
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1 /******************************************************************************
2 ** Copyright (c) 2009 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
7 
8 #pragma once
9 
11 
12 namespace makVrv
13 {
14 
19  {
20  public:
21 
24 
26  void downloadFromTexture(unsigned int texture, int w, int h);
27 
32  void getData(void* data);
33 
35  unsigned int bufferSize() const;
36 
37  protected:
38  unsigned int myBufferObject;
39  unsigned int myBufferSize;
40  };
41 }

Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
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