13 #include <osg/Referenced>
17 class PositionAttitudeTransform;
40 const osg::Vec4& colorX = osg::Vec4f( 1.0f, 0.0f, 0.0f, 1.0f ),
41 const osg::Vec4& colorY = osg::Vec4f( 0.0f, 1.0f, 0.0f, 1.0f ),
42 const osg::Vec4& colorZ = osg::Vec4f( 0.0f, 0.0f, 1.0f, 1.0f ) );
55 osg::Node*
createAxis(
const osg::Vec4& color,
unsigned int numReps,
56 const osg::Vec3& tick,
const osg::Vec3& endPoint,
57 const osg::Vec3& startPoint = osg::Vec3f( 0.0f, 0.0f, 0.0f ) )
const;
64 osg::Geometry*
createLine(
const osg::Vec4& color,
65 const osg::Vec3& startPoint,
const osg::Vec3& endPoint )
const;