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makVrv::DtAnimationModelInstance Member List

This is the complete list of members for makVrv::DtAnimationModelInstance, including all inherited members.

addDynamicSensorRegion(const std::string &region)makVrv::DtOsgModelInstancevirtual
addToConnector(DtOsgSceneConnector *connector)makVrv::DtAnimationModelInstancevirtual
boundingBoxCenter() const makVrv::DtModelInstance
boundingBoxExtents() const makVrv::DtModelInstance
calculateParentExtents(osg::Node *parent)makVrv::DtAnimationModelInstanceprotected
contributesToBound() const makVrv::DtModelInstance
DtAnimationModelInstance(DtDe &de)makVrv::DtAnimationModelInstanceprotected
DtAnimationModelInstanceCreator classmakVrv::DtAnimationModelInstancefriend
DtModelInstance(DtDe &de)makVrv::DtModelInstance
DtOsgModelInstance(DtDe &de)makVrv::DtOsgModelInstanceprotected
dynamicSensorRegion(const std::string &region)makVrv::DtOsgModelInstancevirtual
dynamicSensorRegionMap() const makVrv::DtOsgModelInstance
enableColorBlending(bool b)makVrv::DtOsgModelInstancevirtual
enableTexture(bool onOff)makVrv::DtOsgModelInstancevirtual
enableTexture(osg::Node *root, bool onOff)makVrv::DtOsgModelInstanceprotectedvirtual
findFromCache(DtModelDefinition &definition)makVrv::DtAnimationModelInstanceprotected
getBoundingBoxCenter(double &x, double &y, double &z) const makVrv::DtModelInstance
getBoundingBoxComponents(DtVector &minimum, DtVector &maximum)makVrv::DtModelInstance
getBoundingBoxExtents(double &x, double &y, double &z) const makVrv::DtModelInstance
loadNode(const std::string &filenameParam, const std::string &resourcePathList)makVrv::DtAnimationModelInstanceprotected
myBlendAlphamakVrv::DtModelInstanceprotected
myBlendBluemakVrv::DtModelInstanceprotected
myBlendGreenmakVrv::DtModelInstanceprotected
myBlendRedmakVrv::DtModelInstanceprotected
myBoundingBoxCentermakVrv::DtModelInstanceprotected
myBoundingBoxExtentsmakVrv::DtModelInstanceprotected
myBoundingBoxMaximummakVrv::DtModelInstanceprotected
myBoundingBoxMinimummakVrv::DtModelInstanceprotected
myCachedStatemakVrv::DtOsgModelInstanceprotected
myColorBlendingEnabledmakVrv::DtModelInstanceprotected
myContributesToBoundmakVrv::DtModelInstanceprotected
myDemakVrv::DtModelInstanceprotected
myEffectmakVrv::DtAnimationModelInstanceprotected
myModelRootmakVrv::DtOsgModelInstanceprotected
myPositionmakVrv::DtAnimationModelInstanceprotected
myRealizedModelDefinitionNamemakVrv::DtModelInstanceprotected
mySensorRegionMapmakVrv::DtOsgModelInstanceprotected
pause()makVrv::DtAnimationModelInstancevirtual
readFloat(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtModelInstancestatic
readVec3(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtOsgModelInstancestatic
readVec4(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtOsgModelInstancestatic
readVector(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtModelInstancestatic
realize(DtModelDefinition &definition)makVrv::DtAnimationModelInstancevirtual
realizedDefinitionName() const makVrv::DtModelInstance
removeFromConnector(DtOsgSceneConnector *connector)makVrv::DtAnimationModelInstancevirtual
resume()makVrv::DtAnimationModelInstancevirtual
rootNode()makVrv::DtOsgModelInstancevirtual
rootNode() const makVrv::DtOsgModelInstancevirtual
saveModelToFile(const std::string &filename) const makVrv::DtOsgModelInstancevirtual
sensorNode()makVrv::DtAnimationModelInstanceinlinevirtual
sensorNode() const makVrv::DtAnimationModelInstanceinlinevirtual
SensorRegionStateMap typedefmakVrv::DtOsgModelInstance
setBlendColor(float r, float g, float b, float a)makVrv::DtOsgModelInstancevirtual
setContributesToBound(bool trueOrFalse)makVrv::DtModelInstancevirtual
setDuration(double seconds)makVrv::DtAnimationModelInstancevirtual
setDynamicSensorRegion(const std::string &region, bool state)makVrv::DtOsgModelInstancevirtual
setIntensity(float intensity)makVrv::DtAnimationModelInstancevirtual
setLoopMode(bool loopOn)makVrv::DtAnimationModelInstancevirtual
setPosition(const DtVector &position)makVrv::DtAnimationModelInstancevirtual
setReverseAnimation(bool reverse)makVrv::DtAnimationModelInstancevirtual
setRootNode(osg::Node *node)makVrv::DtOsgModelInstanceprotectedvirtual
setScale(float scale)makVrv::DtAnimationModelInstancevirtual
setVisible(bool isVisible)makVrv::DtAnimationModelInstanceinlinevirtual
setWind(const DtVector &windVector)makVrv::DtAnimationModelInstancevirtual
signal_dynamicSensorRegionAddedmakVrv::DtOsgModelInstance
signal_dynamicSensorRegionChangedmakVrv::DtOsgModelInstance
signal_modelInstanceChangedmakVrv::DtModelInstance
start()makVrv::DtAnimationModelInstancevirtual
stop()makVrv::DtAnimationModelInstancevirtual
updateBoundingBoxViaContents()makVrv::DtOsgModelInstanceprotectedvirtual
updateColorBlending()makVrv::DtOsgModelInstanceprotectedvirtual
updateColorBlending(osg::Node *node)makVrv::DtOsgModelInstanceprotectedvirtual
~DtAnimationModelInstance()makVrv::DtAnimationModelInstancevirtual
~DtModelInstance()makVrv::DtModelInstancevirtual
~DtOsgModelInstance()makVrv::DtOsgModelInstancevirtual

Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
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