| clearElevationCache()=0 | makVrv::DtTerrainPatchObject | pure virtual |
| countNodes(const std::string &rule) const =0 | makVrv::DtTerrainPatchObject | pure virtual |
| currentOverlay(int type)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| defaultOverlay(int type)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| disableAllOverlays()=0 | makVrv::DtTerrainPatchObject | pure virtual |
| disableOverlay(int type)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| DtTerrainPatchObject(DtDe &de, DtUniqueID id) | makVrv::DtTerrainPatchObject | |
| enableOverlay(int type, const std::string &definition)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| extractNodes(const std::string &rule, bool isRegEx)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| extractOceanNodes(const std::string &rule, bool isRegEx)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| getBoundingBoxMinMax(DtVector &min, DtVector &max) const =0 | makVrv::DtTerrainPatchObject | pure virtual |
| getDatabaseOrigin() const =0 | makVrv::DtTerrainPatchObject | pure virtual |
| getExtractedNodeOrientation(const std::string &rule, unsigned int index, double &x, double &y, double &z, double &w) const =0 | makVrv::DtTerrainPatchObject | pure virtual |
| getExtractedNodePosition(const std::string &rule, unsigned int index, double &x, double &y, double &z) const =0 | makVrv::DtTerrainPatchObject | pure virtual |
| getTerrainExtents(DtVector &nw, DtVector &ne, DtVector &sw, DtVector &se) const =0 | makVrv::DtTerrainPatchObject | pure virtual |
| getTerrainIntersection(double x, double y, double z, double vx, double vy, double vz, double &retX, double &retY, double &retZ)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| isGlobalScaleTerrain() const =0 | makVrv::DtTerrainPatchObject | pure virtual |
| moveNode(DtSceneObject *object, DtModel *model, const std::string &rule, unsigned int index)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| myDe | makVrv::DtTerrainPatchObject | protected |
| myTerrainDefinitionName | makVrv::DtTerrainPatchObject | protected |
| myUniqueID | makVrv::DtTerrainPatchObject | protected |
| overlayDefinition(int type)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| overlayOffset(int type)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| overlayScale(int type)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| setBlendMode(int type, int clamp)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| setLayerEnabled(const std::string &rule, bool status)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| setOverlayOffset(int type, double x, double y)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| setOverlayScale(int type, double x, double y)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| setRasterLayerPosition(int type, int pos)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| setTerrainDefinition(const std::string &modelDefinitionName) | makVrv::DtTerrainPatchObject | virtual |
| setTerrainTreeMaxScale(double maxScale)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| setTerrainTreeMinScale(double minScale)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| setTerrainTreeOrientationRandomization(bool isRandomized)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| setTerrainTreeScaleRandomization(bool isRandomized)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| setWrapMode(int type, int clamp)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| showLightPoints(bool show)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| terrainDefinitionName() const | makVrv::DtTerrainPatchObject | |
| TheEarthRadius | makVrv::DtTerrainPatchObject | static |
| uniqueID() const | makVrv::DtTerrainPatchObject | virtual |
| useICO(bool enable)=0 | makVrv::DtTerrainPatchObject | pure virtual |
| ~DtTerrainPatchObject() | makVrv::DtTerrainPatchObject | virtual |