13 #ifndef diGuyCharacterData_H_
14 #define diGuyCharacterData_H_
16 #include <vlutil/vlString.h>
63 virtual void setCharacterTypeName(
const DtString& name);
64 virtual const DtString & characterTypeName()
const;
74 virtual std::vector<DtString> appearances()
const;
77 virtual void addAppearance(
const DtString & app);
80 virtual std::vector<DtString> handItems()
const;
83 virtual void addHandItem(
const DtString & app);