61 ScenarioSystemPair() : scenarioScript(0), systemScript(0), monitor(0), references(0), averager(0) {};
63 references(0), averager(0) {};
96 virtual void addAdditionSystemScriptDirectory(
const std::string&,
bool send =
true);
100 virtual void removeAllSystemScriptedTasksFromDirectory(
const std::string&,
bool send =
true);
103 virtual void removeAllScenarioScripts(
bool send =
true);
115 virtual void sendRequestedScripts(DtU32 responseId = 0,
116 const std::vector<std::string>& scriptIds = std::vector<std::string>(),
bool sendScripts =
false,
117 const std::string& language =
"");
128 virtual void modifyScenarioScriptedTask(
const DtScriptedTaskMetaData&,
const std::string& sourceScriptId =
"",
bool send =
true,
129 bool keepScriptInMessage =
false);
134 virtual void removeScriptedTask(
const std::string&
id,
bool send =
true,
bool scenarioOnly =
true,
135 bool removeSystemScriptFromDisk =
false);
138 virtual bool loadScenarioScripts(
const DtFilename&,
bool send =
true);
141 virtual bool loadScenarioScripts(
const std::string& str,
bool send =
true);
144 virtual bool writeScenarioScripts(
const DtFilename&);
147 virtual bool writeScenarioScripts(std::string&);
151 virtual bool removeScriptById(
const std::string& s,
bool scenarioOnly =
true,
152 bool removeSystemScriptFromDisk =
false);
156 virtual void setSimulationModelSetScriptsDirectory(
const std::string& s,
bool send =
true);
159 virtual std::string simulationModelSetScriptsDirectory()
const;
162 virtual std::vector<std::string> tasksValidFor(
const DtEntityType&,
int force)
const;
165 virtual std::vector<std::string> reactiveTasksValidFor(
const DtEntityType&,
int force)
const;
168 virtual std::vector<std::string> scriptsValidFor(
const DtEntityType&,
int scriptType,
int force)
const;
178 virtual void reportError(
const std::string& scriptId,
const std::string&
error,
bool sendReport =
true);
181 virtual std::string findSystemDirectoryFor(
const std::string& scriptId)
const;
184 virtual void clearError(
const std::string& scriptId);
189 virtual void addSample(
const std::string& scriptId,
double sample);
193 virtual void monitor(
const std::string& scriptId,
bool);
197 virtual void setMonitorTime(
double);
201 virtual void addFrameRateReference(
const std::string&);
204 virtual void removeFrameRateReference(
const std::string&);
209 virtual int scriptType(
const std::string&)
const;
213 virtual void setDoctrines(
const std::set<std::string>&);
214 virtual void addDoctrine(
const std::string&,
bool send =
true);
217 virtual bool removeDoctrine(
const std::string&,
bool send =
true);
218 virtual const std::set<std::string>& doctrines()
const;
219 virtual void clearDoctrines(
bool send =
true);
220 virtual void loadDoctrines(
const DtFilename& f,
bool send =
true);
221 virtual void sendDoctrines();
222 virtual void sendDoctrineAssignments();
224 virtual void saveDoctrines(
const DtFilename& f)
const;
226 virtual std::string doctrineForForce(
int)
const;
227 virtual void setDoctrineForForce(
const std::string&,
int);
228 virtual void setDoctrineAssignments(
const std::map<int, std::string>&);
231 virtual void setLanguage(
const DtString&);
235 virtual bool renameDoctrine(
const std::string& from,
const std::string& to,
bool send =
true);
252 virtual void processRequestScriptedTasks(
DtSimMessage*);
255 static void scriptedTaskOperation(
DtSimMessage*,
void*);
256 virtual void processScriptedTaskOperation(
DtSimMessage*);
263 virtual void makeSystemScript(
const std::string&);
266 virtual void modifySystemScript(
const std::string& scriptid,
const std::string&);
269 virtual void modifySystemScriptedTask(
const DtScriptedTaskMetaData&,
const std::string& sourceSciptId =
"",
bool send =
true);
272 virtual void modifyScript(
const std::string&
id,
const std::string& script);
275 virtual bool changeScenarioScriptScriptId(
const std::string& from,
const std::string& to);
278 virtual void addTaskToTaskFactory(
const std::string&
id);
281 virtual void removeTaskFromTaskFactory(
const std::string&
id);
284 virtual void signalNewScriptedTask(
const std::string&);
291 static void tickCallback(
void*);
295 virtual void sendMonitorInformation();
297 virtual void updateScenarioScripts(std::map<std::string, DtScriptedTaskMetaData>&,
bool send);