25 #include <vlpi/disEnums.h>
26 #include <vl/hostStructs.h>
27 #include <vlutil/vlNetTypes.h>
72 virtual void setWarheadType(DtWarheadType wh);
73 virtual DtWarheadType warheadType()
const;
74 virtual bool warheadTypeSpecified()
const;
77 virtual void setFuzeType(DtDetonatorFuze fuze);
78 virtual DtDetonatorFuze fuzeType()
const;
79 virtual bool fuzeTypeSpecified()
const;
82 virtual void setAttacker(
const DtUUID&);
83 virtual const DtUUID& attacker()
const;
84 virtual bool attackerSpecified()
const;
89 virtual void setEventIdString(
const DtString& eventId);
90 virtual DtString eventIdString()
const;
91 virtual bool eventIdSpecified()
const;
100 virtual void setTarget(
const DtUUID& target);
103 virtual const DtUUID& target()
const;
106 virtual bool targetSpecified()
const;
116 virtual void setTargetLocation(
const DtVector& target);
117 virtual DtVector targetLocation()
const;
118 virtual bool targetLocationSpecified()
const;
126 virtual void setLaserCode(
int code);
127 virtual int laserCode()
const;
128 virtual bool laserCodeSpecified()
const;
133 virtual void setDetonationProximity(DtReal proximity);
134 virtual DtReal detonationProximity()
const;
135 virtual bool detonationProximitySpecified()
const;
142 virtual void setDetonationAltitude(DtReal altitude);
143 virtual DtReal detonationAltitude()
const;
144 virtual bool detonationAltitudeSpecified()
const;
153 virtual bool setFromNet(
const char* contentBuffer,
154 unsigned contentSize);