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include
vrvGraphics
DtFlat2DLineRenderer.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2010 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: $ $Revision: $ $State: $
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******************************************************************************/
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#pragma once
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#include <
vrvGraphics/DtEffectRenderer.h
>
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namespace
makVrv
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{
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class
DtProjected2DLineEffect;
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struct
DtLineVertex
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{
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DtLineVertex
()
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{
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memset(
position
,0,
sizeof
(
float
[4]));
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memset(
offset
,0,
sizeof
(
float
[3]));
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memset(
color
,0,
sizeof
(
float
[4]));
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memset(
lineParams
,0,
sizeof
(
float
[2]));
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memset(
directionAndLength
,0,
sizeof
(
float
[4]));
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}
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float
position
[4];
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float
offset
[3];
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float
color
[4];
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float
lineParams
[2];
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float
directionAndLength
[4];
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};
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class
DT_DLL_VRVGRAPHICS
DtFlat2DLineRenderer
:
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public
DtEffectRenderer
<DtLineVertex>
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{
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public
:
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DtFlat2DLineRenderer
(
DtProjected2DLineEffect
* effect);
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protected
:
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virtual
void
bindVertexArrays(
const
DtLineVertex
* vertexArray);
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virtual
void
unbindVertexArrays();
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protected
:
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DtProjected2DLineEffect
*
myEffect
;
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};
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}
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Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
Copyright © 2005-2015 VT MÄK. All Rights Reserved (
www.mak.com
)