23 #include <boost/unordered_map.hpp>
35 class DtTerrainPatchGroup;
54 virtual void setTerrainDefinition(
const std::string& modelDefinitionName);
57 virtual void enableOverlay(
int type,
const std::string& definition);
60 virtual void disableOverlay(
int type);
63 virtual void disableAllOverlays();
66 virtual void showLightPoints(
bool show);
69 virtual void setOverlayScale(
int type,
double x,
double y);
72 virtual void setWrapMode(
int type,
int);
75 virtual void setBlendMode(
int type,
int);
78 virtual void setOverlayOffset(
int type,
double x,
double y);
81 virtual void setLayerEnabled(
const std::string& rule,
bool status);
84 virtual void setRasterLayerPosition(
int type,
int pos);
88 virtual std::string overlayDefinition(
int type);
90 virtual std::vector<double> overlayScale(
int type);
91 virtual std::vector<double> overlayOffset(
int type);
102 virtual DtVector getDatabaseOrigin()
const;
105 virtual void getBoundingBoxCenter(
float& x,
float& y,
float& z)
const;
108 osg::Group* terrainGroupNode();
111 virtual void extractNodes(
const std::string& ruleset,
bool isRegEx);
114 virtual void extractOceanNodes(
const std::string& ruleset,
bool isRegEx);
117 virtual bool haveExtractedOcean()
const;
121 virtual int countNodes(
const std::string& rule)
const;
125 virtual bool getExtractedNodePosition(
const std::string& rule,
126 unsigned int index,
double& x,
double& y,
double& z)
const;
130 virtual bool getExtractedNodeOrientation(
const std::string& rule,
131 unsigned int index,
double& x,
double& y,
double& z,
double& w)
const;
136 DtModel* model,
const std::string& rule,
unsigned int index);
139 virtual osg::Node*
findNode(
const std::string& rule,
unsigned int index);
142 virtual bool isGlobalScaleTerrain()
const;
145 virtual bool getTerrainIntersection(
double x,
double y,
double z,
146 double vx,
double vy,
double vz,
double& retX,
double& retY,
double& retZ );
151 virtual void clearElevationCache();
155 bool isOsgEarth()
const;
158 osgEarth::MapNode *mapNode();
159 const osgEarth::MapNode *mapNode()
const;
161 void installOsgEarthFeatureDataCallback(
const std::string& featureName,
167 virtual void setOsgEarthMaterialValues(
float ambient,
float diffuse,
168 float specular,
float shininess );
169 virtual void getOsgEarthMaterialValues(
float& ambient,
float& diffuse,
170 float& specular,
float& shininess );
179 std::vector<DtVirtualBaseClass*>& terrainAttachments();
185 virtual void setTerrainTreeScaleRandomization(
bool isRandomized );
188 virtual bool isTerrainTreeScaleRandomizationEnabled()
const;
191 virtual void setTerrainTreeMinScale(
double minScale);
194 virtual double terrainTreeMinScale()
const;
197 virtual void setTerrainTreeMaxScale(
double maxScale);
200 virtual double terrainTreeMaxScale()
const;
203 virtual void setTerrainTreeOrientationRandomization(
bool isRandomized );
206 virtual bool isTerrainTreeOrientationRandomizationEnabled()
const;
209 bool isDestructing();
213 void useICO(
bool enable);
223 void removeChildNodesAndCache();
225 static void graphBoundingBox(
const osg::Node* node, osg::BoundingBox &bbox);
229 void removeEmptyParent(osg::Node* node);
233 virtual bool getElevation(
double lonRadians,
double latRadians,
234 double& retElevation );
236 virtual void setPerPixelLightingEnabled(
bool setting );
238 virtual void slot_perPixelLightingChanged(
bool newVal );
239 virtual void slot_usePixelShaderForOsgEarthModelsChanged();
240 virtual void slot_postUpdate();
241 virtual void setOsgEarthMaterial(
float ambient,
float diffuse,
242 float specular,
float shininess );
243 virtual void setOsgEarthMaterialOnNode( osg::Node& node,
float ambient,
float diffuse,
244 float specular,
float shininess );
245 virtual void setOsgEarthMaterialOnStateSet( osg::StateSet& ss,
float ambient,
float diffuse,
246 float specular,
float shininess );
248 virtual void slot_terrainPaged();
252 osgEarth::ElevationQuery* getOrCreateElevationQuery();
255 void installOsgEarthFeatureDataProcessors();
258 void configureOsgEarthFeatureGeometryCompiler();
274 osg::ref_ptr<DtTerrainPatchGroup>
myRoot;