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include
vrvOsg
DtOsgWidgetUpdater.h
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/******************************************************************************
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** Copyright (c) 2012 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#ifndef DtOsgWidgetUpdater_H_
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#define DtOsgWidgetUpdater_H_
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#include <
vrvOsg/vrvOsg.h
>
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#include <
vrvCore/DtModelInstance.h
>
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#include <vector>
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namespace
osg
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{
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class
Vec3d;
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}
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namespace
makVrv
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{
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class
DtWidget;
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class
DtOsgWidget;
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class
DtOverlayRenderer;
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class
DT_DLL_VRVOSG
DtOsgWidgetUpdater
:
public
DtModelInstance
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{
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public
:
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typedef
std::vector<DtWidget*>
WidgetList
;
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DtOsgWidgetUpdater
(
DtDe
& de);
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virtual
void
setVisible(
bool
isVisible);
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void
addWidget(
DtWidget
* widget);
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void
removeWidget(
DtWidget
* widget);
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WidgetList
& widgets();
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void
update(
const
osg::Vec3d& worldPosition);
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void
updateGeocentric(
const
osg::Vec3d& worldPosition);
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protected
:
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std::vector<DtWidget*>
myWidgets
;
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};
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}
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#endif
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Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
Copyright © 2005-2015 VT MÄK. All Rights Reserved (
www.mak.com
)