45 ModelSet_UserEnd = ModelSet_UserStart + 16,
48 Channel_SpecificEnd = Channel_SpecificStart + 128,
56 virtual void render(
DtChannel* channel,
bool projectedGeocentricEffect,
57 float geocentricAlpha,
58 double* position,
double* matrix,
59 double viewportSize[2]) = 0;
62 virtual void releaseResources() = 0;
65 static DefaultOverlays modelSetToOverlay(
unsigned int modelSet);
67 virtual void enableOverlayOnChannel(
unsigned int layerId,
bool enabled,
77 virtual void destroyOverlayLayer(
unsigned int layerId) = 0;
80 virtual bool overlayLayerIsVisible(
unsigned int layerId)
const = 0;
85 virtual void setOverlayLayerVisibility(
unsigned int layerId,