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DtTextureObject.h
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1 /******************************************************************************
2 ** Copyright (c) 2009 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: $ $Revision: $ $State: $
7 ******************************************************************************/
8 
10 #pragma once
11 
13 
14 namespace makVrv
15 {
19  {
20  public:
22  ~DtTextureObject();
23 
25  {
31  ComponentTypes_End
32  };
33 
37  void setType(unsigned int count, ComponentTypes type);
38 
39  void resize(int w,int h);
40 
41  void bind();
42  void unbind();
43 
44  unsigned int id() const;
45 
46  protected:
47  unsigned int myId;
49  unsigned int myInternalFormat;
50  unsigned int myPixelFormat;
51  };
52 }

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
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