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include
vrvCore
DtVertexUpdater.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2015 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrvCore/vrvCore.h
>
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#include <
vrvCore/DtSceneObjectUpdater.h
>
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#include <
vrvCore/DtTickable.h
>
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#include <
vrvCore/DtUniqueID.h
>
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#include <boost/signals.hpp>
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namespace
makVrv
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{
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class
DtDe;
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class
DT_DLL_VRVCORE
DtVertexUpdater
:
public
DtSceneObjectUpdater
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{
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public
:
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DtVertexUpdater
(
DtDe
& de,
DtUniqueID
id
);
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virtual
~
DtVertexUpdater
();
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virtual
void
update(
DtTime
tNow );
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virtual
void
addPoint(
int
index,
DtSceneObject
* );
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virtual
void
removePoint(
int
index );
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protected
:
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virtual
void
slot_pointObjectToBeDeleted(
const
DtUniqueID
&
id
);
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protected
:
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std::vector<DtSceneObject*>
myPoints
;
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};
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}
Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
Copyright © 2005-2015 VT MÄK. All Rights Reserved (
www.mak.com
)