| alive() const | makVrv::DtCigiCharacterEntity | virtual |
| alpha() const | makVrv::DtCigiBaseEntity | virtual |
| buildGroundClampingUpdater() | makVrv::DtCigiBaseEntity | protectedvirtual |
| cigiId() const | makVrv::DtCigiBaseEntity | virtual |
| DtCigiBaseEntity(DtCigiConnection &connection, DtAgentManagerInterface &sceneInterface, int entityId, int entityType) | makVrv::DtCigiBaseEntity | |
| DtCigiCharacterEntity(DtCigiConnection &connection, DtAgentManagerInterface &sceneInterface, int entityId, int entityType) | makVrv::DtCigiCharacterEntity | |
| endDeadReckoning() | makVrv::DtCigiCharacterEntity | protectedvirtual |
| endEmbarked() | makVrv::DtCigiCharacterEntity | virtual |
| endGroundClamping() | makVrv::DtCigiCharacterEntity | protectedvirtual |
| init() | makVrv::DtCigiBaseEntity | virtual |
| localPosition() const | makVrv::DtCigiBaseEntity | virtual |
| myAlive | makVrv::DtCigiCharacterEntity | protected |
| myAlpha | makVrv::DtCigiBaseEntity | protected |
| myCharacterAction | makVrv::DtCigiCharacterEntity | protected |
| myCharacterActionSpeed | makVrv::DtCigiCharacterEntity | protected |
| myCharacterModel | makVrv::DtCigiCharacterEntity | protected |
| myCharacterPaused | makVrv::DtCigiCharacterEntity | protected |
| myConnection | makVrv::DtCigiBaseEntity | protected |
| myDeadReckoningOn | makVrv::DtCigiBaseEntity | protected |
| myDeadReckonUpdaterAgent | makVrv::DtCigiBaseEntity | protected |
| myEmbarkationUpdaterAgent | makVrv::DtCigiBaseEntity | protected |
| myEmbarked | makVrv::DtCigiBaseEntity | protected |
| myEmbarkedParentID | makVrv::DtCigiBaseEntity | protected |
| myEntityId | makVrv::DtCigiBaseEntity | protected |
| myEntityType | makVrv::DtCigiBaseEntity | protected |
| myGroundClampingType | makVrv::DtCigiBaseEntity | protected |
| myGroundClampingUpdaterAgent | makVrv::DtCigiBaseEntity | protected |
| myInheritAlpha | makVrv::DtCigiBaseEntity | protected |
| myLastAngularVelocity | makVrv::DtCigiBaseEntity | protected |
| myLastGeocentricOrientation | makVrv::DtCigiBaseEntity | protected |
| myLastLocalOrientation | makVrv::DtCigiBaseEntity | protected |
| myLastLocalPosition | makVrv::DtCigiBaseEntity | protected |
| myLastOrientation | makVrv::DtCigiBaseEntity | protected |
| myLastPosition | makVrv::DtCigiBaseEntity | protected |
| myLastVelocity | makVrv::DtCigiBaseEntity | protected |
| myModel | makVrv::DtCigiBaseEntity | protected |
| myParent | makVrv::DtCigiBaseEntity | protected |
| myPosture | makVrv::DtCigiCharacterEntity | protected |
| mySceneInterface | makVrv::DtCigiBaseEntity | protected |
| mySceneObject | makVrv::DtCigiBaseEntity | protected |
| mySignalConnections | makVrv::DtCigiBaseEntity | protected |
| mySurfaceClampingUpdaterAgent | makVrv::DtCigiCharacterEntity | protected |
| myVisiblity | makVrv::DtCigiBaseEntity | protected |
| myWaterClampingUpdaterAgent | makVrv::DtCigiCharacterEntity | protected |
| myWeaponDeployed | makVrv::DtCigiCharacterEntity | protected |
| orientation() const | makVrv::DtCigiBaseEntity | virtual |
| position() const | makVrv::DtCigiBaseEntity | virtual |
| setAlive(bool alive) | makVrv::DtCigiCharacterEntity | virtual |
| setAlpha(int alpha) | makVrv::DtCigiBaseEntity | virtual |
| setAngularRate(const DtVector &rate, bool useWorldCoordinates=true) | makVrv::DtCigiBaseEntity | virtual |
| setCharacterAction(const std::string &action) | makVrv::DtCigiCharacterEntity | virtual |
| setCharacterAction(const std::string &action, bool paused, double speed) | makVrv::DtCigiCharacterEntity | virtual |
| setCharacterActionSpeed(float speed) | makVrv::DtCigiCharacterEntity | virtual |
| setCharacterPaused(bool paused) | makVrv::DtCigiCharacterEntity | virtual |
| setCharacterPosture(DtCharacterModel::Posture posture) | makVrv::DtCigiCharacterEntity | virtual |
| setDeadReckoningOn(bool onOff) | makVrv::DtCigiBaseEntity | virtual |
| setGroundClampingOn(DtGroundClampingUpdater::GroundClampingMode clampType) | makVrv::DtCigiBaseEntity | virtual |
| setInheritAlpha(bool inherit) | makVrv::DtCigiBaseEntity | virtual |
| setLinearRate(const DtVector &rate, bool useWorldCoordinates=true) | makVrv::DtCigiBaseEntity | virtual |
| setOrientation(const DtTaitBryan &orientation, bool force=false) | makVrv::DtCigiCharacterEntity | virtual |
| setPosition(const DtGeodeticCoord &pos, bool force=false) | makVrv::DtCigiCharacterEntity | virtual |
| setRelativeOrientation(const DtTaitBryan &orient) | makVrv::DtCigiBaseEntity | virtual |
| setRelativePosition(const DtVector &pos) | makVrv::DtCigiBaseEntity | virtual |
| setRelativeTo(DtCigiBaseEntity *parent) | makVrv::DtCigiBaseEntity | virtual |
| setVisible(bool yesNo) | makVrv::DtCigiBaseEntity | virtual |
| setWaterlineOriginOffset(float offset) | makVrv::DtCigiCharacterEntity | virtual |
| setWeaponDeployed(bool deployed) | makVrv::DtCigiCharacterEntity | virtual |
| signal_alphaChanged | makVrv::DtCigiBaseEntity | |
| slot_alphaChanged(int alpha, DtUniqueID id) | makVrv::DtCigiBaseEntity | virtual |
| slot_deadReckoningAllowed(bool allowed) | makVrv::DtCigiBaseEntity | virtual |
| startDeadReckoning() | makVrv::DtCigiCharacterEntity | protectedvirtual |
| startEmbarked() | makVrv::DtCigiCharacterEntity | virtual |
| startGroundClamping() | makVrv::DtCigiCharacterEntity | protectedvirtual |
| uniqueId() const | makVrv::DtCigiBaseEntity | virtual |
| weaponDeployed() const | makVrv::DtCigiCharacterEntity | virtual |
| ~DtCigiBaseEntity() | makVrv::DtCigiBaseEntity | virtual |
| ~DtCigiCharacterEntity() | makVrv::DtCigiCharacterEntity | virtual |