VR-Forces Development_Version Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
makVrv::DtCigiWakeEntity Member List

This is the complete list of members for makVrv::DtCigiWakeEntity, including all inherited members.

addToParent(DtSceneObjectAgent *parent)makVrv::DtCigiWakeEntityprotectedvirtual
alpha() const makVrv::DtCigiBaseEntityvirtual
buildGroundClampingUpdater()makVrv::DtCigiBaseEntityprotectedvirtual
cigiId() const makVrv::DtCigiBaseEntityvirtual
createModelAgents()makVrv::DtCigiWakeEntityprotected
destroyModelAgents()makVrv::DtCigiWakeEntityprotected
DtCigiBaseEntity(DtCigiConnection &connection, DtAgentManagerInterface &sceneInterface, int entityId, int entityType)makVrv::DtCigiBaseEntity
DtCigiWakeEntity(DtCigiConnection &connection, DtAgentManagerInterface &sceneInterface, int entityId, int entityType)makVrv::DtCigiWakeEntity
DtCigiWatercraftEntity classmakVrv::DtCigiWakeEntityfriend
endDeadReckoning()makVrv::DtCigiBaseEntityprotectedvirtual
endEmbarked()makVrv::DtCigiBaseEntityprotectedvirtual
endGroundClamping()makVrv::DtCigiBaseEntityprotectedvirtual
init()makVrv::DtCigiBaseEntityvirtual
localPosition() const makVrv::DtCigiBaseEntityvirtual
myAlphamakVrv::DtCigiBaseEntityprotected
myConnectionmakVrv::DtCigiBaseEntityprotected
myDeadReckoningOnmakVrv::DtCigiBaseEntityprotected
myDeadReckonUpdaterAgentmakVrv::DtCigiBaseEntityprotected
myEmbarkationUpdaterAgentmakVrv::DtCigiBaseEntityprotected
myEmbarkedmakVrv::DtCigiBaseEntityprotected
myEmbarkedParentIDmakVrv::DtCigiBaseEntityprotected
myEntityIdmakVrv::DtCigiBaseEntityprotected
myEntityModelmakVrv::DtCigiWakeEntityprotected
myEntityTypemakVrv::DtCigiBaseEntityprotected
myGroundClampingTypemakVrv::DtCigiBaseEntityprotected
myGroundClampingUpdaterAgentmakVrv::DtCigiBaseEntityprotected
myInheritAlphamakVrv::DtCigiBaseEntityprotected
myIsSinkingmakVrv::DtCigiWakeEntityprotected
myLastAngularVelocitymakVrv::DtCigiBaseEntityprotected
myLastGeocentricOrientationmakVrv::DtCigiBaseEntityprotected
myLastLocalOrientationmakVrv::DtCigiBaseEntityprotected
myLastLocalPositionmakVrv::DtCigiBaseEntityprotected
myLastOrientationmakVrv::DtCigiBaseEntityprotected
myLastPositionmakVrv::DtCigiBaseEntityprotected
myLastVelocitymakVrv::DtCigiBaseEntityprotected
myModelmakVrv::DtCigiBaseEntityprotected
myParentmakVrv::DtCigiBaseEntityprotected
myParentSceneObjectAgentmakVrv::DtCigiWakeEntityprotected
mySceneInterfacemakVrv::DtCigiBaseEntityprotected
mySceneObjectmakVrv::DtCigiBaseEntityprotected
mySignalConnectionsmakVrv::DtCigiBaseEntityprotected
myVisiblitymakVrv::DtCigiBaseEntityprotected
myWakeModelAgentmakVrv::DtCigiWakeEntityprotected
myWakeUpdaterAgentmakVrv::DtCigiWakeEntityprotected
orientation() const makVrv::DtCigiBaseEntityvirtual
position() const makVrv::DtCigiBaseEntityvirtual
removeFromParent(DtSceneObjectAgent *parent)makVrv::DtCigiWakeEntityprotectedvirtual
setAlpha(int alpha)makVrv::DtCigiBaseEntityvirtual
setAngularRate(const DtVector &rate, bool useWorldCoordinates=true)makVrv::DtCigiBaseEntityvirtual
setBeamWidth(double width)makVrv::DtCigiWakeEntityvirtual
setBowSize(double size)makVrv::DtCigiWakeEntityvirtual
setBowSprayOffset(double offset)makVrv::DtCigiWakeEntityvirtual
setBowWaveOffset(double offset)makVrv::DtCigiWakeEntityvirtual
setBowWaveScale(double scale)makVrv::DtCigiWakeEntityvirtual
setDeadReckoningOn(bool onOff)makVrv::DtCigiBaseEntityvirtual
setDraft(double draft)makVrv::DtCigiWakeEntityvirtual
setGroundClampingOn(DtGroundClampingUpdater::GroundClampingMode clampType)makVrv::DtCigiBaseEntityvirtual
setHullSprayEnd(double offset)makVrv::DtCigiWakeEntityvirtual
setHullSpraySizeScale(double scale)makVrv::DtCigiWakeEntityvirtual
setHullSprayStart(double offset)makVrv::DtCigiWakeEntityvirtual
setHullSprayVelocityScale(double scale)makVrv::DtCigiWakeEntityvirtual
setHullSprayVerticalOffset(double offset)makVrv::DtCigiWakeEntityvirtual
setInheritAlpha(bool inherit)makVrv::DtCigiBaseEntityvirtual
setIsSinking(bool sinking)makVrv::DtCigiWakeEntityvirtual
setLinearRate(const DtVector &rate, bool useWorldCoordinates)makVrv::DtCigiWakeEntityvirtual
setLODDistance(double distance)makVrv::DtCigiWakeEntityvirtual
setMaxBowWaveAmplitude(double amplitude)makVrv::DtCigiWakeEntityvirtual
setNumHullSprays(int numSprays)makVrv::DtCigiWakeEntityvirtual
setOrientation(const DtTaitBryan &orient, bool force=false)makVrv::DtCigiWakeEntityvirtual
setPosition(const DtGeodeticCoord &pos, bool force=false)makVrv::DtCigiWakeEntityvirtual
setPropWashEnabled(bool b)makVrv::DtCigiWakeEntityvirtual
setPropWashFadeTime(double fadeTime)makVrv::DtCigiWakeEntityvirtual
setPropWashOffset(double offset)makVrv::DtCigiWakeEntityvirtual
setRelativeOrientation(const DtTaitBryan &orient)makVrv::DtCigiWakeEntityvirtual
setRelativePosition(const DtVector &pos)makVrv::DtCigiWakeEntityvirtual
setRelativeTo(DtCigiBaseEntity *parent)makVrv::DtCigiWakeEntityvirtual
setShipLength(double length)makVrv::DtCigiWakeEntityvirtual
setSprayEnabled(bool enabled)makVrv::DtCigiWakeEntityvirtual
setSpraySizeScale(double scale)makVrv::DtCigiWakeEntityvirtual
setSprayVelocityScale(double scale)makVrv::DtCigiWakeEntityvirtual
setSternWaveOffset(double offset)makVrv::DtCigiWakeEntityvirtual
setVisible(bool isVisible)makVrv::DtCigiWakeEntityvirtual
setWakeOffset(double offset)makVrv::DtCigiWakeEntityvirtual
signal_alphaChangedmakVrv::DtCigiBaseEntity
slot_alphaChanged(int alpha, DtUniqueID id)makVrv::DtCigiBaseEntityvirtual
slot_deadReckoningAllowed(bool allowed)makVrv::DtCigiBaseEntityvirtual
startDeadReckoning()makVrv::DtCigiBaseEntityprotectedvirtual
startEmbarked()makVrv::DtCigiBaseEntityprotectedvirtual
startGroundClamping()makVrv::DtCigiBaseEntityprotectedvirtual
uniqueId() const makVrv::DtCigiBaseEntityvirtual
~DtCigiBaseEntity()makVrv::DtCigiBaseEntityvirtual
~DtCigiWakeEntity()makVrv::DtCigiWakeEntityvirtual

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
Copyright © 2005-2015 VT MÄK. All Rights Reserved (www.mak.com)