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coordUtils.h File Reference

Contains additional coordinate system related utilities. More...

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Namespaces

namespace  makVrv
 Contains DtGameControllerInformation class.

Functions

DT_DLL_VRVUTIL DtTaitBryan makVrv::orientUp (DtCoordinateConverter &converter, const DtVector &position, const DtTaitBryan &orientation)
DT_DLL_VRVUTIL DtDcm makVrv::orientUpDcm (DtCoordinateConverter &converter, const DtVector &position, const DtTaitBryan &orientation)
DT_DLL_VRVUTIL DtTaitBryan makVrv::DtGetLevelOrientation (DtCoordinateConverter &converter, const DtTaitBryan &cigOri)
 Take an euler rotation (in local coordinates) and remove any pitch/roll components.
DT_DLL_VRVUTIL DtQuat makVrv::DtOrientToVector (DtCoordinateConverter &converter, const DtVector &start, const DtVector &end)
 DtOrientToVector returns a quaternion that represents a rotation in the direction of the vector.
DT_DLL_VRVUTIL DtQuat makVrv::DtOrientToDirectionVector (DtCoordinateConverter &converter, const DtVector &localLocation, const DtVector &dirVec)
 This form uses the local location and normalized direction vector provided.

Detailed Description

Contains additional coordinate system related utilities.


Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
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