10 #include <vlpi/netStructs.h>
11 #include <vlutil/vlUtil.h>
12 #include <vlutil/vlFilename.h>
13 #include <vlutil/vlInetAddr.h>
44 virtual int type()
const;
51 virtual const DtString& scenarioName()
const;
52 virtual void setScenarioName(
const DtString& name);
60 virtual const DtFilename& scenarioFilename()
const;
61 virtual void setScenarioFilename(
const DtFilename& name);
67 virtual const DtFilename& terrainName()
const;
68 virtual void setTerrainName(
const DtFilename& name);
74 virtual const DtFilename& guiTerrainName()
const;
75 virtual void setGuiTerrainName(
const DtFilename& name);
81 virtual void setSimulationModelSets(
const std::vector<DtFilename>&);
82 virtual const std::vector<DtFilename>& simulationModelSets()
const;
83 virtual void clearSimulationModelSets();
87 virtual bool setFromNet(
const char* contentBuffer,
88 unsigned contentSize);