14 #include <vlutil/vlString.h>
15 #include <vlutil/vlFilename.h>
30 virtual const DtFilename& terrainName()
const;
31 virtual void setTerrainName(
const DtFilename& name);
37 virtual const DtFilename& guiTerrainName()
const;
38 virtual void setGuiTerrainName(
const DtFilename& name);
43 virtual const DtString& scenarioName()
const;
44 virtual void setScenarioName(
const DtString& name);
51 virtual const DtFilename& scenarioFilename()
const;
52 virtual void setScenarioFilename(
const DtFilename& name);
57 virtual int numberOfSimEngines()
const;
58 virtual void setNumberOfSimEngines(
int n);
63 virtual void setSimulationModelSets(
const std::vector<DtFilename>&);
65 virtual const std::vector<DtFilename>& simulationModelSets()
const;