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include
shape
shapeMultiPointZ.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 1998 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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/*******************************************************************************
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** $RCSfile: shapeMultiPointZ.h,v $ $Revision: 1.6 $ $State: Exp $
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*******************************************************************************/
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#ifndef shapeMultiPointZ_H_
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#define shapeMultiPointZ_H_
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#include "
shape/shapeDefines.h
"
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#include <stdio.h>
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#include "
shape/shapeMultiPointM.h
"
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class
DtShapePointZ
;
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// The DtShapeMultiPointZ represents a a multipoint shape feature, who's points
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// are 3D points (hence the Z).
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class
DT_DLL_shape
DtShapeMultiPointZ
:
public
DtShapeMultiPointM
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{
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public
:
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// default constructor.
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DtShapeMultiPointZ
(
double
elevationFactor);
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// destructor
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virtual
~
DtShapeMultiPointZ
();
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virtual
bool
load
(FILE* f,
bool
loadMeasures =
true
);
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virtual
DtShapePoint
*
point
(
int
i);
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protected
:
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// not implemented
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DtShapeMultiPointZ
(
const
DtShapeMultiPointZ
& original);
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DtShapeMultiPointZ
&
operator=
(
const
DtShapeMultiPointZ
& original);
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DtShapePointZ
*
myPointZs
;
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DtNetFloat64 myZRange[2];
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};
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#endif
Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
Copyright © 2005-2015 VT MÄK. All Rights Reserved (
www.mak.com
)