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simulationObjectEditorCreateHandler.h
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1 /*******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 #pragma once
9 
14 
15 #include <QObject>
16 
18 
21 {
22  Q_OBJECT
23 
24 public:
25 
28 
31 
32 public:
35  static void registerInstance(makVrv::DtDe&, DtSimulationObjectEditorCreateHandler*);
36 
37  virtual QWidget* createDialog(QWidget* parent);
38  virtual void showDialog(bool);
39 
40 public slots:
41  virtual void createNewEntity(const DtString& parameterType,
42  DtObjectType base, const DtString& name,
43  const DtRwNLengthStringVector& categories = DtRwNLengthStringVector("categories"));
44  virtual void createFromExisting(const DtObjectType& base,
45  const DtRwNLengthStringVector& categories = DtRwNLengthStringVector("categories"));
46  virtual void createNewSimulationObjectGroupFromExisting(const DtObjectType& base,
47  const DtRwNLengthStringVector& categories = DtRwNLengthStringVector("categories"));
48 
49 protected:
52 };

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
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