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turretAimController.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
11 
12 #pragma once
13 
14 
16 
17 class DtString;
18 class DtSimManager;
19 class DtAnalogInputPort;
21 
22 
33 {
34 
35 public:
36 
39  DtTurretAimController(const DtString& name,
40  DtVrfObject* owner,
41  DtSimManager* simManager,
42  DtComponentDescriptor* desc = 0,
43  DtReaderWriterRegistry* parentRegistry = 0);
44 
46  virtual ~DtTurretAimController();
47 
50  virtual const char* type() const;
51 
53  virtual void tick();
54 
58  static DtSimComponent * creator(const DtString& name,
59  DtVrfObject* owner,
60  DtSimManager* simManager,
61  DtComponentDescriptor* desc = 0,
62  DtReaderWriterRegistry* parentRegistry = 0);
63 
64 protected:
65 
67  virtual bool createPorts();
68 
69 protected:
70 
73 
76 
79  orig);
80 
81 protected:
82 
85 
91 
93 };
94 

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
Copyright © 2005-2015 VT MÄK. All Rights Reserved (www.mak.com)