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vrfObjectManipulationHandlerBaseClass.h File Reference

Go to the source code of this file.

Classes

class  makVrf::DtVrfObjectManipulationHandlerBaseClass
struct  makVrf::DtVrfObjectManipulationHandlerBaseClass::ObjectManipulationData
class  makVrf::DtVrfObjectManipulationHandlerCreatorInterface
class  makVrf::DtVrfObjectManipulationHandlerCreator< T >

Namespaces

namespace  makVrv
 Contains DtGameControllerInformation class.
namespace  makVrf
 Contains makVrf::DtVrfDisDriver class.

Typedefs

typedef makVrv::DtStateView
< makVrv::DtVrlinkSimulatedBaseState
makVrf::DtVrlinkSimulatedBaseStateView

Enumerations

enum  makVrf::DtEditingType {
  makVrf::Mouse = 0, makVrf::Context, makVrf::MousePositionOrigin, makVrf::MousePositionVertex,
  makVrf::ObjectOrigin
}
enum  makVrf::HandlerType {
  makVrf::Box, makVrf::Circle, makVrf::Entity, makVrf::Prop,
  makVrf::IndirectArtillery, makVrf::Shape, makVrf::Point, makVrf::Weather,
  makVrf::Vertex, makVrf::Multi, makVrf::SimulationObjectGroup, makVrf::User_Base = 100
}
enum  makVrf::DtCreationSignalType {
  makVrf::DtNoCreationSignal = 0, makVrf::DtSignalCreationAndStop, makVrf::DtSignalCreationAndContinue, makVrf::DtCreateFromEdit,
  makVrf::DtCreateImmediately
}

Detailed Description


Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
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