16 #include <vlutil/vlString.h>
19 #include <osg/Sequence>
21 #include <boost/unordered_map.hpp>
32 class DtDynamicTerrainSequenceNode;
84 const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
105 virtual void setState(
int state );
109 virtual void setState(
const std::string& valueName );
113 virtual int numStates()
const;
117 virtual void setStateNames(
const StateNameList& stateNames );
126 virtual void addValues(
int state,
const ValueNameList& valueNames );
141 virtual void traverse(osg::NodeVisitor& nv);