23 class DtAttributeGroupWidget;
42 virtual bool needsUpdate(
DtTime tNow );
45 virtual void update(
DtTime tNow );
52 virtual void attachAttributeGroupWidget(
DtUniqueID id);
56 virtual void setUseHighestTerrainLod(
bool useHighest);
60 virtual bool useHighestTerrainLod()
const;
64 virtual void associateIdWithIndex(
DtUnicode idString,
unsigned int index);
67 virtual void unAssociateId(
DtUnicode idString);
71 virtual int lookupDecorationIndex(
const DtUnicode& idString);
82 virtual void slot_sceneObjectToBeDeleted(
const DtUniqueID&
id );