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include
vrvTerrain
DtTdbPropAdder.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2008 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: DtTdbPropAdder.h,v $ $Revision: 1.1 $ $State: Exp $
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******************************************************************************/
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#ifndef DtTdbPropAdder_H_
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#define DtTdbPropAdder_H_
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#include <
vrvTerrain/vrvTerrain.h
>
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#include <
vrvCore/DtPropAdder.h
>
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#include <
makArchives/DtAddPropsRuleRecord.h
>
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#include <vector>
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class
DtNetworkNode
;
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class
DtPoint
;
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namespace
makVrv
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{
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class
DtDe;
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class
DtAgentManagerInterface;
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class
DtProp;
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class
DtTerrainLayer;
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class
DT_DLL_VRVTERRAIN
DtTdbPropAdder
:
public
DtPropAdder
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{
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public
:
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DtTdbPropAdder
(
DtDe
& de,
const
std::string& fileName,
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DtAgentManagerInterface
& agentManagerInterface);
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virtual
~
DtTdbPropAdder
();
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void
addProps(
const
makArchives::DtAddPropsRuleRecord
& rule,
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DtTerrainLayer
* terrainLayer);
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protected
:
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bool
matchRuleWithNode(
const
makArchives::DtAddPropsRuleRecord
& rule,
const
DtNetworkNode
& node);
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bool
matchPairWithNode(
const
std::string& field,
const
std::string& value,
const
DtNetworkNode
& node);
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bool
buildProp(
const
makArchives::DtAddPropsRuleRecord
& rule,
const
DtNetworkNode
& node,
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DtTerrainLayer
* terrainLayer);
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bool
validPoint(
const
DtPoint
& point)
const
;
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protected
:
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std::string
myFileName
;
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};
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class
DT_DLL_VRVTERRAIN
DtTdbPropAdderCreator
:
public
DtPropAdderCreator
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{
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public
:
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DtTdbPropAdderCreator
(
DtDe
& de);
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DtPropAdder
* create(
const
std::string&
filename
,
DtAgentManagerInterface
&);
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protected
:
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DtDe
&
myDe
;
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};
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}
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#endif
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Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
Copyright © 2005-2017 VT MÄK. All Rights Reserved (
www.mak.com
)